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Yazhe Niu

10 accepted papers

2026

Neighbor GRPO: Contrastive ODE Policy Optimization Aligns Flow Models

CVPR 2026

Group Relative Policy Optimization (GRPO) has shown promise in aligning image and video generative models with human preferences. However, applying it to modern flow matching models is challenging because of its deterministic sampling paradigm. Current methods address this issue by converting Ordina

Cited by 0SourceScholar
2026

One Model for All Tasks: Leveraging Efficient World Models in Multi-Task Planning

ICLR 2026poster

In heterogeneous multi-task decision-making, tasks not only exhibit diverse observation and action spaces but also vary substantially in their underlying complexities. While conventional multi-task world models like UniZero excel in single-task settings, we find that when handling a broad and divers…

Cited by 0SourceScholar
2025

AMEX: Android Multi-annotation Expo Dataset for Mobile GUI Agents

ACL 2025finding

AI agents have drawn increasing attention mostly on their ability to perceive environments, understand tasks, and autonomously achieve goals. To advance research on AI agents in mobile scenarios, we introduce the Android Multi-annotation EXpo (AMEX), a comprehensive, large-scale dataset designed for…

Cited by 0SourcePDFScholar
2025

Hierachical Balance Packing: Towards Efficient Supervised Fine-tuning for Long-Context LLM

NeurIPS 2025poster

Training Long-Context Large Language Models (LLMs) is challenging, as hybrid training with long-context and short-context data often leads to workload imbalances. Existing works mainly use data packing to alleviate this issue, but fail to consider imbalanced attention computation and wasted communic…

Cited by 0SourcecodeScholar
2025

OmniBal: Towards Fast Instruction-Tuning for Vision-Language Models via Omniverse Computation Balance

ICML 2025poster

Vision-language instruction-tuning models have recently achieved significant performance improvements. In this work, we discover that large-scale 3D parallel training on those models leads to an imbalanced computation load across different devices. The vision and language parts are inherently hetero…

2025

Pretrained Reversible Generation as Unsupervised Visual Representation Learning

ICCV 2025poster

Recent generative models based on score matching and flow matching have significantly advanced generation tasks, but their potential in discriminative tasks remains underexplored. Previous approaches, such as generative classifiers, have not fully leveraged the capabilities of these models for discr…

2024

A Perspective of Q-value Estimation on Offline-to-Online Reinforcement Learning

AAAI 2024technical

Offline-to-online Reinforcement Learning (O2O RL) aims to improve the performance of offline pretrained policy using only a few online samples. Built on offline RL algorithms, most O2O methods focus on the balance between RL objective and pessimism, or the utilization of offline and online samples.…

2023

ACE: Cooperative Multi-Agent Q-learning with Bidirectional Action-Dependency

AAAI 2023technical

Multi-agent reinforcement learning (MARL) suffers from the non-stationarity problem, which is the ever-changing targets at every iteration when multiple agents update their policies at the same time. Starting from first principle, in this paper, we manage to solve the non-stationarity problem by pro…

2023

GoBigger: A Scalable Platform for Cooperative-Competitive Multi-Agent Interactive Simulation

ICLR 2023poster

The emergence of various multi-agent environments has motivated powerful algorithms to explore agents' cooperation or competition. Even though this has greatly promoted the development of multi-agent reinforcement learning (MARL), it is still not enough to support further exploration on the behavio…

2023

LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios

NeurIPS 2023spotlight

Building agents based on tree-search planning capabilities with learned models has achieved remarkable success in classic decision-making problems, such as Go and Atari. However, it has been deemed challenging or even infeasible to extend Monte Carlo Tree Search (MCTS) based algorithms to diverse re…