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Yisong Chen

9 accepted papers

2026

ChronoGS: Disentangling Invariants and Changes in Multi-Period Scenes

CVPR 2026

Multi-period image collections are common in real-world applications. Cities are re-scanned for mapping, construction sites are revisited for progress tracking, and natural regions are monitored for environmental change. Such data form multi-period scenes, where geometry and appearance evolve. Recon

Cited by 0SourcecodeScholar
2026

CoRoGS: Contextual Gaussian Splatting for Robust Large-Deviation View Synthesis

CVPR 2026

Novel view synthesis (NVS) under large view deviations remains an underexplored challenge for 3D Gaussian Splatting (3DGS). In urban scenes with limited training coverage, models often fail to maintain geometric consistency when extrapolating to unseen viewpoints, resulting in severe distortions and

Cited by 0SourceScholar
2026

DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction Failures

CVPR 2026

While 3D Gaussian Splatting (3DGS) achieves real-time photorealistic rendering, its performance degrades significantly when training images contain transient objects that violate multi-view consistency. Existing methods face a circular dependency: accurate transient detection requires a well-reconst

Cited by 0SourceScholar
2026

PCGS: Deblurring 3D Gaussian Splatting with Patch Comparison

ICML 2026poster

Recent neural methods, such as 3D Gaussian Splatting, have achieved state-of-the-art rendering quality and speed. However, these methods frequently encounter challenges in regions with overlapping Gaussians, leading to blurring and artifacts in the rendered images. We observed that widely used view-…

Cited by 0SourceScholar
2025

HUG: Hierarchical Urban Gaussian Splatting with Block-Based Reconstruction for Large-Scale Aerial Scenes

ICCV 2025poster

3DGS is an emerging and increasingly popular technology in the field of novel view synthesis. Its highly realistic rendering quality and real-time rendering capabilities make it promising for various applications. However, when applied to large-scale aerial urban scenes, 3DGS methods suffer from iss…

Cited by 0SourcePDFScholar
2021

AA-RMVSNet: Adaptive Aggregation Recurrent Multi-View Stereo Network

ICCV 2021poster

In this paper, we present a novel recurrent multi-view stereo network based on long short-term memory (LSTM) with adaptive aggregation, namely AA-RMVSNet. We firstly introduce an intra-view aggregation module to adaptively extract image features by using context-aware convolution and multi-scale agg…

Cited by 195PDFcodeScholar
2021

Range Guided Depth Refinement and Uncertainty-Aware Aggregation for View Synthesis

ICASSP 2021accepted

In this paper, we present a framework of view synthesis, including range guided depth refinement and uncertainty-aware aggregation based novel view synthesis. We first propose a novel depth refinement method to improve the quality and robustness of the depth map reconstruction. To that end, we use a…

Cited by 0SourceScholar
2020

Dense Hybrid Recurrent Multi-view Stereo Net with Dynamic Consistency Checking

ECCV 2020poster

In this paper, we propose an efficient and effective dense hybrid recurrent multi-view stereo net with dynamic consistency checking, namely $D^{2}$HC-RMVSNet, for accurate dense point cloud reconstruction. Our novel hybrid recurrent multi-view stereo net consists of two core modules: 1) a light DREN…

2020

Pyramid Multi-view Stereo Net with Self-adaptive View Aggregation

ECCV 2020poster

In this paper, we propose an effective and efficient pyramid multi-view stereo (MVS) net with self-adaptive view aggregation for accurate and complete dense point cloud reconstruction. Different from using mean square variance to generate cost volume in previous deep-learning based MVS methods, our…