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Yonathan Efroni

30 accepted papers

2026

Structure Enables Effective Self-Localization of Errors in LLMs

ICML 2026poster

Self-correction in language models remains elusive. In this work, we explore whether language models can explicitly localize errors in incorrect reasoning, as a path toward building AI systems that can effectively correct themselves. We introduce a prompting method that structures reasoning as discr…

Cited by 0SourceScholar
2025

Aligned Multi Objective Optimization

ICML 2025poster

To date, the multi-objective optimization literature has mainly focused on conflicting objectives, studying the Pareto front, or requiring users to balance tradeoffs. Yet, in machine learning practice, there are many scenarios where such conflict does not take place. Recent findings from multi-task…

Cited by 1SourcePDFScholar
2025

Exploiting Structure in Offline Multi-Agent RL: The Benefits of Low Interaction Rank

ICLR 2025poster

We study the problem of learning an approximate equilibrium in the offline multi-agent reinforcement learning (MARL) setting. We introduce a structural assumption---the interaction rank---and establish that functions with low interaction rank are significantly more robust to distribution shift compa…

Cited by 3SourcePDFScholar
2025

Time After Time: Deep-Q Effect Estimation for Interventions on When and What to do

ICLR 2025poster

Problems in fields such as healthcare, robotics, and finance requires reasoning about the value both of what decision or action to take and when to take it. The prevailing hope is that artificial intelligence will support such decisions by estimating the causal effect of policies such as how to trea…

Cited by 0SourcePDFScholar
2024

PcLast: Discovering Plannable Continuous Latent States

ICML 2024poster

Goal-conditioned planning benefits from learned low-dimensional representations of rich observations. While compact latent representations typically learned from variational autoencoders or inverse dynamics enable goal-conditioned decision making, they ignore state reachability, hampering their perf…

Cited by 2SourcePDFScholar
2024

Prospective Side Information for Latent MDPs

ICML 2024spotlight

In many interactive decision-making problems, there is contextual side information that remains fixed within the course of an interaction. This problem has been studied quite extensively under the assumption the context is fully observed, as well as in the opposing limit when the context is unobserv…

Cited by 4SourcePDFScholar
2024

RL in Latent MDPs is Tractable: Online Guarantees via Off-Policy Evaluation

NeurIPS 2024poster

In many real-world decision problems there is partially observed, hidden or latent information that remains fixed throughout an interaction. Such decision problems can be modeled as Latent Markov Decision Processes (LMDPs), where a latent variable is selected at the beginning of an interaction and…

Cited by 2SourcePDFScholar
2023

Principled Offline RL in the Presence of Rich Exogenous Information

ICML 2023poster

Learning to control an agent from offline data collected in a rich pixel-based visual observation space is vital for real-world applications of reinforcement learning (RL). A major challenge in this setting is the presence of input information that is hard to model and irrelevant to controlling the…

Cited by 4SourcePDFScholar
2023

Reward-Mixing MDPs with Few Latent Contexts are Learnable

ICML 2023poster

We consider episodic reinforcement learning in reward-mixing Markov decision processes (RMMDPs): at the beginning of every episode nature randomly picks a latent reward model among $M$ candidates and an agent interacts with the MDP throughout the episode for $H$ time steps. Our goal is to learn a ne…

Cited by 7SourcePDFScholar
2022

Coordinated Attacks against Contextual Bandits: Fundamental Limits and Defense Mechanisms

ICML 2022spotlight

Motivated by online recommendation systems, we propose the problem of finding the optimal policy in multitask contextual bandits when a small fraction $\alpha < 1/2$ of tasks (users) are arbitrary and adversarial. The remaining fraction of good users share the same instance of contextual bandits wit…

Cited by 9SourcePDFScholar
2022

Provable Reinforcement Learning with a Short-Term Memory

ICML 2022spotlight

Real-world sequential decision making problems commonly involve partial observability, which requires the agent to maintain a memory of history in order to infer the latent states, plan and make good decisions. Coping with partial observability in general is extremely challenging, as a number of wor…

Cited by 52SourcePDFScholar
2022

Provably Filtering Exogenous Distractors using Multistep Inverse Dynamics

ICLR 2022oral

Many real-world applications of reinforcement learning (RL) require the agent to deal with high-dimensional observations such as those generated from a megapixel camera. Prior work has addressed such problems with representation learning, through which the agent can provably extract endogenous, late…

Cited by 31SourcePDFScholar
2022

Sparsity in Partially Controllable Linear Systems

ICML 2022spotlight

A fundamental concept in control theory is that of controllability, where any system state can be reached through an appropriate choice of control inputs. Indeed, a large body of classical and modern approaches are designed for controllable linear dynamical systems. However, in practice, we often en…

Cited by 14SourcePDFScholar
2022

Tractable Optimality in Episodic Latent MABs

NeurIPS 2022accept

We consider a multi-armed bandit problem with $M$ latent contexts, where an agent interacts with the environment for an episode of $H$ time steps. Depending on the length of the episode, the learner may not be able to estimate accurately the latent context. The resulting partial observation of the e…

Cited by 6SourcePDFScholar
2021

Confidence-Budget Matching for Sequential Budgeted Learning

ICML 2021spotlight

A core element in decision-making under uncertainty is the feedback on the quality of the performed actions. However, in many applications, such feedback is restricted. For example, in recommendation systems, repeatedly asking the user to provide feedback on the quality of recommendations will annoy…

Cited by 12SourcePDFScholar
2021

RL for Latent MDPs: Regret Guarantees and a Lower Bound

NeurIPS 2021spotlight

In this work, we consider the regret minimization problem for reinforcement learning in latent Markov Decision Processes (LMDP). In an LMDP, an MDP is randomly drawn from a set of $M$ possible MDPs at the beginning of the interaction, but the identity of the chosen MDP is not revealed to the agent.…

Cited by 92SourcePDFScholar
2021

Reinforcement Learning in Reward-Mixing MDPs

NeurIPS 2021poster

Learning a near optimal policy in a partially observable system remains an elusive challenge in contemporary reinforcement learning. In this work, we consider episodic reinforcement learning in a reward-mixing Markov decision process (MDP). There, a reward function is drawn from one of $M$ possible…

Cited by 21SourcePDFScholar
2019

Action Robust Reinforcement Learning and Applications in Continuous Control

ICML 2019oral

A policy is said to be robust if it maximizes the reward while considering a bad, or even adversarial, model. In this work we formalize two new criteria of robustness to action uncertainty. Specifically, we consider two scenarios in which the agent attempts to perform an action $\action$, and (i) wi…

2019

Tight Regret Bounds for Model-Based Reinforcement Learning with Greedy Policies

NeurIPS 2019spotlight

State-of-the-art efficient model-based Reinforcement Learning (RL) algorithms typically act by iteratively solving empirical models, i.e., by performing full-planning on Markov Decision Processes (MDPs) built by the gathered experience. In this paper, we focus on model-based RL in the finite-state…

2018

Beyond the One-Step Greedy Approach in Reinforcement Learning

ICML 2018oral

The famous Policy Iteration algorithm alternates between policy improvement and policy evaluation. Implementations of this algorithm with several variants of the latter evaluation stage, e.g, n-step and trace-based returns, have been analyzed in previous works. However, the case of multiple-step loo…

Cited by 49SourcePDFScholar
2018

Multiple-Step Greedy Policies in Approximate and Online Reinforcement Learning

NeurIPS 2018spotlight

Multiple-step lookahead policies have demonstrated high empirical competence in Reinforcement Learning, via the use of Monte Carlo Tree Search or Model Predictive Control. In a recent work (Efroni et al., 2018), multiple-step greedy policies and their use in vanilla Policy Iteration algorithms were…

Cited by 44SourcePDFScholar