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Youngchul Sung

29 accepted papers

2026

Align While Search: Belief-Guided Exploratory Inference for World-Grounded Embodied Agents

CVPR 2026

In this paper, we propose a test-time adaptive agent that performs exploratory inference through posterior-guided belief refinement without relying on gradient-based updates or additional training for LLM agent operating under partial observability. Our agent maintains an external structured belief

Cited by 0SourcecodeScholar
2026

Constrained Multi-Objective Reinforcement Learning with Max-Min Criterion

ICML 2026poster

Multi-Objective Reinforcement Learning (MORL) extends standard RL by optimizing policies with respect to multiple, often conflicting, objectives. While max-min MORL has emerged as an effective approach for promoting fairness, its applicability remains limited, particularly when constraints must be i…

Cited by 0SourceScholar
2026

Flow Actor-Critic for Offline Reinforcement Learning

ICLR 2026poster

The dataset distributions in offline reinforcement learning (RL) often exhibit complex and multi-modal distributions, necessitating expressive policies to capture such distributions beyond widely-used Gaussian policies. To handle such complex and multi-modal datasets, in this paper, we propose Flow…

Cited by 0SourcecodeScholar
2026

Flow Matching with Injected Noise for Offline-to-Online Reinforcement Learning

ICLR 2026poster

Generative models have recently demonstrated remarkable success across diverse domains, motivating their adoption as expressive policies in reinforcement learning (RL). While they have shown strong performance in offline RL, particularly where the target distribution is well defined, their extension…

Cited by 0SourcecodeScholar
2026

STAIRS-Former: Spatio-Temporal Attention with Interleaved Recursive Structure TransFormer for Offline Mulit-task Multi-agent Reinforcement Learning

ICLR 2026poster

Offline multi-agent reinforcement learning (MARL) with multi-task (MT) datasets poses unique challenges, as input structures vary across tasks due to the varying number of agents. Prior works have adopted transformers and hierarchical skill learning to facilitate coordination, but these methods unde…

Cited by 0SourceScholar
2025

ARS: Adaptive Reward Scaling for Multi-Task Reinforcement Learning

ICML 2025poster

Multi-task reinforcement learning (RL) encounters significant challenges due to varying task complexities and their reward distributions from the environment. To address these issues, in this paper, we propose Adaptive Reward Scaling (ARS), a novel framework that dynamically adjusts reward magnitude…

Cited by 0SourcePDFScholar
2025

Multi-Objective Reinforcement Learning with Max-Min Criterion: A Game-Theoretic Approach

NeurIPS 2025poster

In this paper, we propose a provably convergent and practical framework for multi-objective reinforcement learning with max-min criterion. From a game-theoretic perspective, we reformulate max-min multi-objective reinforcement learning as a two-player zero-sum regularized continuous game and introdu…

Cited by 0SourceScholar
2025

Online Pre-Training for Offline-to-Online Reinforcement Learning

ICML 2025poster

Offline-to-online reinforcement learning (RL) aims to integrate the complementary strengths of offline and online RL by pre-training an agent offline and subsequently fine-tuning it through online interactions. However, recent studies reveal that offline pre-trained agents often underperform during…

Cited by 0SourcePDFScholar
2025

Penalizing Infeasible Actions and Reward Scaling in Reinforcement Learning with Offline Data

ICML 2025spotlight

Reinforcement learning with offline data suffers from Q-value extrapolation errors. To address this issue, we first demonstrate that linear extrapolation of the Q-function beyond the data range is particularly problematic. To mitigate this, we propose guiding the gradual decrease of Q-values outside…

Cited by 0SourcePDFScholar
2025

ReflAct: World-Grounded Decision Making in LLM Agents via Goal-State Reflection

EMNLP 2025

Recent advances in LLM agents have largely built on reasoning backbones like ReAct, which interleave thought and action in complex environments. However, ReAct often produces ungrounded or incoherent reasoning steps, leading to misalignment between the agent’s actual state and goals. Our analysis fi

2024

Adaptive $Q$-Aid for Conditional Supervised Learning in Offline Reinforcement Learning

NeurIPS 2024poster

Offline reinforcement learning (RL) has progressed with return-conditioned supervised learning (RCSL), but its lack of stitching ability remains a limitation. We introduce $Q$-Aided Conditional Supervised Learning (QCS), which effectively combines the stability of RCSL with the stitching capability…

Cited by 2SourcePDFScholar
2024

Decision ConvFormer: Local Filtering in MetaFormer is Sufficient for Decision Making

ICLR 2024spotlight

The recent success of Transformer in natural language processing has sparked its use in various domains. In offline reinforcement learning (RL), Decision Transformer (DT) is emerging as a promising model based on Transformer. However, we discovered that the attention module of DT is not appropriate…

Cited by 19SourcePDFScholar
2024

Hard Tasks First: Multi-Task Reinforcement Learning Through Task Scheduling

ICML 2024poster

Multi-task reinforcement learning (RL) faces the significant challenge of varying task difficulties, often leading to negative transfer when simpler tasks overshadow the learning of more complex ones. To overcome this challenge, we propose a novel algorithm, Scheduled Multi-Task Training (SMT), that…

Cited by 4SourcePDFScholar
2024

The Max-Min Formulation of Multi-Objective Reinforcement Learning: From Theory to a Model-Free Algorithm

ICML 2024poster

In this paper, we consider multi-objective reinforcement learning, which arises in many real-world problems with multiple optimization goals. We approach the problem with a max-min framework focusing on fairness among the multiple goals and develop a relevant theory and a practical model-free algori…

2023

Domain Adaptive Imitation Learning with Visual Observation

NeurIPS 2023poster

In this paper, we consider domain-adaptive imitation learning with visual observation, where an agent in a target domain learns to perform a task by observing expert demonstrations in a source domain. Domain adaptive imitation learning arises in practical scenarios where a robot, receiving visual se…

Cited by 5SourcePDFScholar
2023

LESSON: Learning to Integrate Exploration Strategies for Reinforcement Learning via an Option Framework

ICML 2023poster

In this paper, a unified framework for exploration in reinforcement learning (RL) is proposed based on an option-critic architecture. The proposed framework learns to integrate a set of diverse exploration strategies so that the agent can adaptively select the most effective exploration strategy to…

2023

Parameterizing Non-Parametric Meta-Reinforcement Learning Tasks via Subtask Decomposition

NeurIPS 2023poster

Meta-reinforcement learning (meta-RL) techniques have demonstrated remarkable success in generalizing deep reinforcement learning across a range of tasks. Nevertheless, these methods often struggle to generalize beyond tasks with parametric variations. To overcome this challenge, we propose Subtask…

2023

Sample-Efficient and Safe Deep Reinforcement Learning via Reset Deep Ensemble Agents

NeurIPS 2023poster

Deep reinforcement learning (RL) has achieved remarkable success in solving complex tasks through its integration with deep neural networks (DNNs) as function approximators. However, the reliance on DNNs has introduced a new challenge called primacy bias, whereby these function approximators tend to…

Cited by 9SourcePDFScholar
2022

Blockwise Sequential Model Learning for Partially Observable Reinforcement Learning

AAAI 2022technical

This paper proposes a new sequential model learning architecture to solve partially observable Markov decision problems. Rather than compressing sequential information at every timestep as in conventional recurrent neural network-based methods, the proposed architecture generates a latent variable i…

2022

MASER: Multi-Agent Reinforcement Learning with Subgoals Generated from Experience Replay Buffer

ICML 2022spotlight

In this paper, we consider cooperative multi-agent reinforcement learning (MARL) with sparse reward. To tackle this problem, we propose a novel method named MASER: MARL with subgoals generated from experience replay buffer. Under the widely-used assumption of centralized training with decentralized…

2022

Quantile Constrained Reinforcement Learning: A Reinforcement Learning Framework Constraining Outage Probability

NeurIPS 2022accept

Constrained reinforcement learning (RL) is an area of RL whose objective is to find an optimal policy that maximizes expected cumulative return while satisfying a given constraint. Most of the previous constrained RL works consider expected cumulative sum cost as the constraint. However, optimizatio…

2022

Robust Imitation Learning against Variations in Environment Dynamics

ICML 2022spotlight

In this paper, we propose a robust imitation learning (IL) framework that improves the robustness of IL when environment dynamics are perturbed. The existing IL framework trained in a single environment can catastrophically fail with perturbations in environment dynamics because it does not capture…

2021

Diversity Actor-Critic: Sample-Aware Entropy Regularization for Sample-Efficient Exploration

ICML 2021spotlight

In this paper, sample-aware policy entropy regularization is proposed to enhance the conventional policy entropy regularization for better exploration. Exploiting the sample distribution obtainable from the replay buffer, the proposed sample-aware entropy regularization maximizes the entropy of the…

2020

Population-Guided Parallel Policy Search for Reinforcement Learning

ICLR 2020poster

In this paper, a new population-guided parallel learning scheme is proposed to enhance the performance of off-policy reinforcement learning (RL). In the proposed scheme, multiple identical learners with their own value-functions and policies share a common experience replay buffer, and search a good…

Cited by 50SourcecodeScholar
2019

Dimension-Wise Importance Sampling Weight Clipping for Sample-Efficient Reinforcement Learning

ICML 2019oral

In importance sampling (IS)-based reinforcement learning algorithms such as Proximal Policy Optimization (PPO), IS weights are typically clipped to avoid large variance in learning. However, policy update from clipped statistics induces large bias in tasks with high action dimensions, and bias from…