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Yuncong Yang

6 accepted papers

2025

3D-Mem: 3D Scene Memory for Embodied Exploration and Reasoning

CVPR 2025poster

Constructing compact and informative 3D scene representations is essential for effective embodied exploration and reasoning, especially in complex environments over extended periods. Existing representations, such as object-centric 3D scene graphs, oversimplify spatial relationships by modeling scen…

Cited by 1SourcePDFScholar
2025

Learning 3D Persistent Embodied World Models

NeurIPS 2025poster

The ability to simulate the effects of future actions on the world is a crucial ability of intelligent embodied agents, enabling agents to anticipate the effects of their actions and make plans accordingly. While a large body of existing work has explored how to construct such world models using vid…

Cited by 0SourceScholar
2025

MindJourney: Test-Time Scaling with World Models for Spatial Reasoning

NeurIPS 2025poster

Spatial reasoning in 3D space is central to human cognition and indispensable for embodied tasks such as navigation and manipulation. However, state-of-the-art vision–language models (VLMs) struggle frequently with tasks as simple as anticipating how a scene will look after an egocentric motion: the…

Cited by 0SourceScholar
2023

TempCLR: Temporal Alignment Representation with Contrastive Learning

ICLR 2023poster

Video representation learning has been successful in video-text pre-training for zero-shot transfer, where each sentence is trained to be close to the paired video clips in a common feature space. For long videos, given a paragraph of description where the sentences describe different segments of th…

2022

Few-Shot End-to-End Object Detection via Constantly Concentrated Encoding across Heads

ECCV 2022poster

"Few-shot object detection (FSOD) aims to detect objects of new classes and learn effective models without exhaustive annotation. The end-to-end detection framework has been proposed to generate sparse proposals and set a stack of detection heads to improve the performance. For each proposal, the pr…

Cited by 20SourcePDFScholar
2022

MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge

NeurIPS 2022accept

Autonomous agents have made great strides in specialist domains like Atari games and Go. However, they typically learn tabula rasa in isolated environments with limited and manually conceived objectives, thus failing to generalize across a wide spectrum of tasks and capabilities. Inspired by how hum…