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Zhi-Hao Lin

5 accepted papers

2024

Video2Game: Real-time Interactive Realistic and Browser-Compatible Environment from a Single Video

CVPR 2024poster

Creating high-quality and interactive virtual environments such as games and simulators often involves complex and costly manual modeling processes. In this paper we present Video2Game a novel approach that automatically converts videos of real-world scenes into realistic and interactive game enviro…

Cited by 12SourcePDFScholar
2023

ClimateNeRF: Extreme Weather Synthesis in Neural Radiance Field

ICCV 2023poster

Physical simulations produce excellent predictions of weather effects. Neural radiance fields produce SOTA scene models. We describe a novel NeRF-editing procedure that can fuse physical simulations with NeRF models of scenes, producing realistic movies of physical phenomena in those scenes. Our app…

Cited by 32PDFScholar
2023

Sim-on-Wheels: Physical World in the Loop Simulation for Self-Driving

RA-L 2023

We present Sim-on-Wheels, a safe, realistic, and vehicle-in-loop framework to test autonomous vehicles' performance in the real world under safety-critical scenarios. Sim-on-wheels runs on a self-driving vehicle operating in the physical world. It creates virtual traffic participants with risky beha

Cited by 11SourcecodeScholar
2022

NeurMiPs: Neural Mixture of Planar Experts for View Synthesis

CVPR 2022poster

We present Neural Mixtures of Planar Experts (NeurMiPs), a novel planar-based scene representation for modeling geometry and appearance. NeurMiPs leverages a collection of local planar experts in 3D space as the scene representation. Each planar expert consists of the parameters of the local rectang…

Cited by 30PDFcodeScholar
2020

Convolution in the Cloud: Learning Deformable Kernels in 3D Graph Convolution Networks for Point Cloud Analysis

CVPR 2020poster

Point clouds are among the popular geometry representations for 3D vision applications. However, without regular structures like 2D images, processing and summarizing information over these unordered data points are very challenging. Although a number of previous works attempt to analyze point cloud…

Cited by 277PDFcodeScholar