Zero-Shot Task Generalization with Multi-Task Deep Reinforcement Learning
Junhyuk Oh, Satinder Singh, Honglak Lee, Pushmeet Kohli
Abstract
As a step towards developing zero-shot task generalization capabilities in reinforcement learning (RL), we introduce a new RL problem where the agent should learn to execute sequences of instructions after learning useful skills that solve subtasks. In this problem, we consider two types of generalizations: to previously unseen instructions and to longer sequences of instructions. For generalization over unseen instructions, we propose a new objective which encourages learning correspondences between similar subtasks by making analogies. For generalization over sequential instructions, we present a hierarchical architecture where a meta controller learns to use the acquired skills for executing the instructions. To deal with delayed reward, we propose a new neural architecture in the meta controller that learns when to update the subtask, which makes learning more efficient. Experimental results on a stochastic 3D domain show that the proposed ideas are crucial for generalization to longer instructions as well as unseen instructions.
BibTeX
@InProceedings{pmlr-v70-oh17a,
title = {Zero-Shot Task Generalization with Multi-Task Deep Reinforcement Learning},
author = {Junhyuk Oh and Satinder Singh and Honglak Lee and Pushmeet Kohli},
booktitle = {Proceedings of the 34th International Conference on Machine Learning},
pages = {2661--2670},
year = {2017},
editor = {Precup, Doina and Teh, Yee Whye},
volume = {70},
series = {Proceedings of Machine Learning Research},
month = {06--11 Aug},
publisher = {PMLR},
pdf = {http://proceedings.mlr.press/v70/oh17a/oh17a.pdf},
url = {https://proceedings.mlr.press/v70/oh17a.html},
abstract = {As a step towards developing zero-shot task generalization capabilities in reinforcement learning (RL), we introduce a new RL problem where the agent should learn to execute sequences of instructions after learning useful skills that solve subtasks. In this problem, we consider two types of generalizations: to previously unseen instructions and to longer sequences of instructions. For generalization over unseen instructions, we propose a new objective which encourages learning correspondences between similar subtasks by making analogies. For generalization over sequential instructions, we present a hierarchical architecture where a meta controller learns to use the acquired skills for executing the instructions. To deal with delayed reward, we propose a new neural architecture in the meta controller that learns when to update the subtask, which makes learning more efficient. Experimental results on a stochastic 3D domain show that the proposed ideas are crucial for generalization to longer instructions as well as unseen instructions.}
}