One Prompt, Many Rooms: A Force-Directed Approach to 3D Scene Generation for Robotics Simulation
Christopher May, Peter Hetzner, Matthias Kalenberg, Ashwin Sajith Nambiar, Jörg Franke, Sebastian Reitelshöfer
Abstract
Training generalizable robotic agents requires large datasets of diverse, physically consistent 3D scenes, yet their generation remains a critical bottleneck. Current text-to-scene methods are inefficient for this task; generating diverse layouts requires repeated, expensive sampling that fails to maintain the semantic consistency required for robust policy learning. In this paper, we address this with our “one-plan-to-many-layouts” method. A Large Language Model (LLM) generates a single declarative plan, which a force-directed physics simulation then realizes into multiple layouts that share semantics but differ in geometry. We validate our method by transfer to photorealistic 3D reconstructions of real environments (Replica) within simulation, where a navigation agent trained on our scenes attains a Success Rate of 0.84. These results establish our pipeline as a scalable method for producing the controlled, diverse data required for embodied AI training.