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Andrey Kurenkov

10 accepted papers

2023

Modeling Dynamic Environments with Scene Graph Memory

ICML 2023poster

Embodied AI agents that search for objects in large environments such as households often need to make efficient decisions by predicting object locations based on partial information. We pose this as a new type of link prediction problem: link prediction on partially observable dynamic graphs Our gr…

Cited by 14SourcePDFScholar
2023

Task-Driven Graph Attention for Hierarchical Relational Object Navigation

ICRA 2023poster

Embodied AI agents in large scenes often need to navigate to find objects. In this work, we study a naturally emerging variant of the object navigation task, hierarchical relational object navigation (HRON), where the goal is to find objects specified by logical predicates organized in a hierarchica…

Cited by 7SourceScholar
2021

Error-Aware Imitation Learning from Teleoperation Data for Mobile Manipulation

CoRL 2021poster

In mobile manipulation (MM), robots can both navigate within and interact with their environment and are thus able to complete many more tasks than robots only capable of navigation or manipulation. In this work, we explore how to apply imitation learning (IL) to learn continuous visuo-motor policie…

Cited by 66SourceScholar
2021

Semantic and Geometric Modeling with Neural Message Passing in 3D Scene Graphs for Hierarchical Mechanical Search

ICRA 2021poster

Searching for objects in indoor organized environments such as homes or offices is part of our everyday activities. When looking for a desired object, we reason about the rooms and containers the object is likely to be in; the same type of container will have a different probability of containing th…

Cited by 37SourceScholar
2021

iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks

CoRL 2021poster

Recent research in embodied AI has been boosted by the use of simulation environments to develop and train robot learning approaches. However, the use of simulation has skewed the attention to tasks that only require what robotics simulators can simulate: motion and physical contact. We present iGib…

Cited by 268SourceScholar
2020

Visuomotor Mechanical Search: Learning to Retrieve Target Objects in Clutter

IROS 2020poster

When searching for objects in cluttered environments, it is often necessary to perform complex interactions in order to move occluding objects out of the way and fully reveal the object of interest and make it graspable. Due to the complexity of the physics involved and the lack of accurate models o…

Cited by 51SourceScholar
2019

AC-Teach: A Bayesian Actor-Critic Method for Policy Learning with an Ensemble of Suboptimal Teachers

CoRL 2019

The exploration mechanism used by a Deep Reinforcement Learning (RL) agent plays a key role in determining its sample efficiency. Thus, improving over random exploration is crucial to solve long-horizon tasks with sparse rewards. We propose to leverage an ensemble of partial solutions as teachers th

Cited by 0SourcePDFScholar
2019

Mechanical Search: Multi-Step Retrieval of a Target Object Occluded by Clutter

ICRA 2019poster

When operating in unstructured environments such as warehouses, homes, and retail centers, robots are frequently required to interactively search for and retrieve specific objects from cluttered bins, shelves, or tables. Mechanical Search describes the class of tasks where the goal is to locate and…

Cited by 141SourceScholar
2018

Learning Task-Oriented Grasping for Tool Manipulation from Simulated Self-Supervision

RSS 2018poster

Tool manipulation is vital for facilitating robots to complete challenging task goals. It requires reasoning about the desired effect of the task and thus properly grasping and manipulating the tool to achieve the task. Task-agnostic grasping optimizes for grasp robustness while ignoring crucial tas…

Cited by 259SourcePDFScholar
2015

An evaluation of GUI and kinesthetic teaching methods for constrained-keyframe skills

IROS 2015poster

Keyframe-based Learning from Demonstration has been shown to be an effective method for allowing end-users to teach robots skills. We propose a method for using multiple keyframe demonstrations to learn skills as sequences of positional constraints (c-keyframes) which can be planned between for skil…

Cited by 18SourceScholar