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Anoop Cherian

46 accepted papers

2026

AssemblyBench: Physics-Aware Assembly of Complex Industrial Objects

CVPR 2026

Assembling objects from parts requires understanding multimodal instructions, linking them to 3D components, and predicting physically plausible 6-DoF motions for each assembly step. Existing datasets focus on simplified scenarios, overlooking shape complexities and assembly trajectories in industri

Cited by 0SourceScholar
2026

LLawCo: Learning Laws of Cooperation for Modeling Embodied Multi-Agent Behavior

ICML 2026poster

Embodied agents operating in decentralized and partially observable environments have attracted growing attention in recent years. However, existing large language model (LLM)–based agents often exhibit behaviors that are misaligned with their partners or inconsistent with the environment state, lea…

Cited by 0SourceScholar
2026

SpinBench: Perspective and Rotation as a Lens on Spatial Reasoning in VLMs

ICLR 2026poster

We present SpinBench, a cognitively grounded diagnostic benchmark for evaluating spatial reasoning in vision language models (VLMs). SpinBench is designed around the core challenge of spatial reasoning: perspective taking, the ability to reason about how scenes and object relations change under vie…

Cited by 0SourcecodeScholar
2025

Manual-PA: Learning 3D Part Assembly from Instruction Diagrams

ICCV 2025poster

Assembling furniture amounts to solving the discrete-continuous optimization task of selecting the furniture parts to assemble and estimating their connecting poses in a physically realistic manner. The problem is hampered by its combinatorially large yet sparse solution space thus making learning t…

Cited by 0SourcePDFScholar
2024

CAVEN: An Embodied Conversational Agent for Efficient Audio-Visual Navigation in Noisy Environments

AAAI 2024technical

Audio-visual navigation of an agent towards locating an audio goal is a challenging task especially when the audio is sporadic or the environment is noisy. In this paper, we present CAVEN, a Conversation-based Audio-Visual Embodied Navigation framework in which the agent may interact with a human/o…

Cited by 5SourcePDFScholar
2024

Disentangled Acoustic Fields For Multimodal Physical Scene Understanding

IROS 2024poster

We study the problem of multimodal physical scene understanding, where an embodied agent needs to find fallen objects by inferring object properties, direction, and distance of an impact sound source. Previous works adopt feed-forward neural networks to directly regress the variables from sound, lea…

Cited by 0SourceScholar
2024

Evaluating Large Vision-and-Language Models on Children's Mathematical Olympiads

NeurIPS 2024poster

Recent years have seen a significant progress in the general-purpose problem solving abilities of large vision and language models (LVLMs), such as ChatGPT, Gemini, etc.; some of these breakthroughs even seem to enable AI models to outperform human abilities in varied tasks that demand higher-order…

Cited by 10SourcePDFScholar
2024

Multi-level Reasoning for Robotic Assembly: From Sequence Inference to Contact Selection

ICRA 2024poster

Automating the assembly of objects from their parts is a complex problem with innumerable applications in manufacturing, maintenance, and recycling. Unlike existing research, which is limited to target segmentation, pose regression, or using fixed target blueprints, our work presents a holistic mult…

Cited by 4SourceScholar
2024

RILA: Reflective and Imaginative Language Agent for Zero-Shot Semantic Audio-Visual Navigation

CVPR 2024poster

We leverage Large Language Models (LLM) for zeroshot Semantic Audio Visual Navigation (SAVN). Existing methods utilize extensive training demonstrations for reinforcement learning yet achieve relatively low success rates and lack generalizability. The intermittent nature of auditory signals further…

Cited by 7SourcePDFScholar
2024

TI2V-Zero: Zero-Shot Image Conditioning for Text-to-Video Diffusion Models

CVPR 2024poster

Text-conditioned image-to-video generation (TI2V) aims to synthesize a realistic video starting from a given image (e.g. a woman's photo) and a text description (e.g. "a woman is drinking water."). Existing TI2V frameworks often require costly training on video-text datasets and specific model desig…

2024

WI-FI based Indoor Monitoring Enhanced by Multimodal Fusion

ICASSP 2024accepted

Indoor monitoring systems are in high demand to protect vulnerable people, especially when they are alone at home, in nursing homes, hospitals, etc. Although surveillance systems in public spaces use cameras and microphones to find incidents, indoor monitoring in personal spaces needs to protect pri…

Cited by 0SourceScholar
2023

Aligning Step-by-Step Instructional Diagrams to Video Demonstrations

CVPR 2023poster

Multimodal alignment facilitates the retrieval of instances from one modality when queried using another. In this paper, we consider a novel setting where such an alignment is between (i) instruction steps that are depicted as assembly diagrams (commonly seen in Ikea assembly manuals) and (ii) video…

2023

Are Deep Neural Networks SMARTer Than Second Graders?

CVPR 2023poster

Recent times have witnessed an increasing number of applications of deep neural networks towards solving tasks that require superior cognitive abilities, e.g., playing Go, generating art, question answering (such as ChatGPT), etc. Such a dramatic progress raises the question: how generalizable are n…

2023

Discriminative 3D Shape Modeling for Few-Shot Instance Segmentation

ICRA 2023poster

In this paper, we present a simple and efficient scheme for segmenting approximately convex 3D object instances in depth images in a few-shot setting via discriminatively modeling the 3D shape of the object using a neural network. Our key idea is to select pairs of 3D points on the depth image betwe…

Cited by 2SourceScholar
2023

H-SAUR: Hypothesize, Simulate, Act, Update, and Repeat for Understanding Object Articulations from Interactions

ICRA 2023poster

The world is filled with articulated objects that are difficult to determine how to use from vision alone, e.g., a door might open inwards or outwards. Humans handle these objects with strategic trial-and-error: first pushing a door then pulling if that doesn't work. We enable these capabilities in…

Cited by 3SourceScholar
2023

HaLP: Hallucinating Latent Positives for Skeleton-Based Self-Supervised Learning of Actions

CVPR 2023poster

Supervised learning of skeleton sequence encoders for action recognition has received significant attention in recent times. However, learning such encoders without labels continues to be a challenging problem. While prior works have shown promising results by applying contrastive learning to pose s…

2023

Steered Diffusion: A Generalized Framework for Plug-and-Play Conditional Image Synthesis

ICCV 2023poster

Conditional generative models typically demand large annotated training sets to achieve high-quality synthesis. As a result, there has been significant interest in designing models that perform plug-and-play generation, i.e., to use a predefined or pretrained model, which is not explicitly trained o…

Cited by 13PDFcodeScholar
2022

(2.5+1)D Spatio-Temporal Scene Graphs for Video Question Answering

AAAI 2022technical

Spatio-temporal scene-graph approaches to video-based reasoning tasks, such as video question-answering (QA), typically construct such graphs for every video frame. These approaches often ignore the fact that videos are essentially sequences of 2D ``views'' of events happening in a 3D space, and tha…

Cited by 25SourcePDFScholar
2022

AVLEN: Audio-Visual-Language Embodied Navigation in 3D Environments

NeurIPS 2022accept

Recent years have seen embodied visual navigation advance in two distinct directions: (i) in equipping the AI agent to follow natural language instructions, and (ii) in making the navigable world multimodal, e.g., audio-visual navigation. However, the real world is not only multimodal, but also ofte…

Cited by 27SourcePDFScholar
2022

Audio-Visual Scene-Aware Dialog and Reasoning Using Audio-Visual Transformers with Joint Student-Teacher Learning

ICASSP 2022accepted

In previous work, we have proposed the Audio-Visual Scene-Aware Dialog (AVSD) task, collected an AVSD dataset, developed AVSD technologies, and hosted an AVSD challenge track at both the 7th and 8th Dialog System Technology Challenges (DSTC7, DSTC8). In these challenges, the best-performing systems…

Cited by 0SourceScholar
2022

FeLMi : Few shot Learning with hard Mixup

NeurIPS 2022accept

Learning from a few examples is a challenging computer vision task. Traditionally, meta-learning-based methods have shown promise towards solving this problem. Recent approaches show benefits by learning a feature extractor on the abundant base examples and transferring these to the fewer novel exam…

Cited by 34SourcePDFScholar
2022

Learning Audio-Visual Dynamics Using Scene Graphs for Audio Source Separation

NeurIPS 2022accept

There exists an unequivocal distinction between the sound produced by a static source and that produced by a moving one, especially when the source moves towards or away from the microphone. In this paper, we propose to use this connection between audio and visual dynamics for solving two challengin…

Cited by 12SourcePDFScholar
2022

MOST-GAN: 3D Morphable StyleGAN for Disentangled Face Image Manipulation

AAAI 2022technical

Recent advances in generative adversarial networks (GANs) have led to remarkable achievements in face image synthesis. While methods that use style-based GANs can generate strikingly photorealistic face images, it is often difficult to control the characteristics of the generated faces in a meaningf…

Cited by 35SourcePDFScholar
2021

A Hierarchical Variational Neural Uncertainty Model for Stochastic Video Prediction

ICCV 2021poster

Predicting the future frames of a video is a challenging task, in part due to the underlying stochastic real-world phenomena. Prior approaches to solve this task typically estimate a latent prior characterizing this stochasticity, however do not account for the predictive uncertainty of the (deep le…

Cited by 18PDFScholar
2021

Dynamic Graph Representation Learning for Video Dialog via Multi-Modal Shuffled Transformers

AAAI 2021technical

Given an input video, its associated audio, and a brief caption, the audio-visual scene aware dialog (AVSD) task requires an agent to indulge in a question-answer dialog with a human about the audio-visual content. This task thus poses a challenging multi-modal representation learning and reasoning…

Cited by 50SourcePDFScholar
2021

InSeGAN: A Generative Approach to Segmenting Identical Instances in Depth Images

ICCV 2021poster

In this paper, we present InSeGAN an unsupervised 3D generative adversarial network (GAN) for segmenting (nearly) identical instances of rigid objects in depth images. Using an analysis-by-synthesis approach, we design a novel GAN architecture to synthesize a multiple-instance depth image with indep…

Cited by 2PDFScholar
2021

Visual Scene Graphs for Audio Source Separation

ICCV 2021poster

State-of-the-art approaches for visually-guided audio source separation typically assume sources that have characteristic sounds, such as musical instruments. These approaches often ignore the visual context of these sound sources or avoid modeling object interactions that may be useful to better ch…

Cited by 42PDFcodeScholar
2020

LUVLi Face Alignment: Estimating Landmarks' Location, Uncertainty, and Visibility Likelihood

CVPR 2020poster

Modern face alignment methods have become quite accurate at predicting the locations of facial landmarks, but they do not typically estimate the uncertainty of their predicted locations nor predict whether landmarks are visible. In this paper, we present a novel framework for jointly predicting land…

Cited by 196PDFcodeScholar
2019

Audio Visual Scene-Aware Dialog

CVPR 2019poster

We introduce the task of scene-aware dialog. Our goal is to generate a complete and natural response to a question about a scene, given video and audio of the scene and the history of previous turns in the dialog. To answer successfully, agents must ground concepts from the question in the video whi…

Cited by 226PDFcodeScholar
2019

End-to-end Audio Visual Scene-aware Dialog Using Multimodal Attention-based Video Features

ICASSP 2019accepted

In order for machines interacting with the real world to have conversations with users about the objects and events around them, they need to understand dynamic audiovisual scenes. The recent revolution of neural network models allows us to combine various modules into a single end-to-end differenti…

Cited by 0SourceScholar
2019

Game Theoretic Optimization via Gradient-based Nikaido-Isoda Function

ICML 2019oral

Computing Nash equilibrium (NE) of multi-player games has witnessed renewed interest due to recent advances in generative adversarial networks. However, computing equilibrium efficiently is challenging. To this end, we introduce the Gradient-based Nikaido-Isoda (GNI) function which serves: (i) as a…

Cited by 24SourcePDFScholar
2018

Non-Linear Temporal Subspace Representations for Activity Recognition

CVPR 2018poster

Representations that can compactly and effectively capture the temporal evolution of semantic content are important to computer vision and machine learning algorithms that operate on multi-variate time-series data. We investigate such representations motivated by the task of human action recognition…

Cited by 51SourcePDFScholar
2018

Scalable Dense Non-Rigid Structure-From-Motion: A Grassmannian Perspective

CVPR 2018poster

This paper addresses the task of dense non-rigid structure-from-motion (NRSfM) using multiple images. State-of-the-art methods to this problem are often hurdled by scalability, expensive computations, and noisy measurements. Further, recent methods to NRSfM usually either assume a small number of sp…

Cited by 58SourcePDFScholar
2018

Video Representation Learning Using Discriminative Pooling

CVPR 2018poster

Popular deep models for action recognition in videos generate independent predictions for short clips, which are then pooled heuristically to assign an action label to the full video segment. As not all frames may characterize the underlying action---indeed, many are common across multiple actions--…

Cited by 82SourcePDFScholar
2017

Learning Discriminative ab-Divergences for Positive Definite Matrices

ICCV 2017poster

Symmetric positive definite (SPD) matrices are useful for capturing second-order statistics of visual data. To compare two SPD matrices, several measures are available, such as the affine-invariant Riemannian metric, Jeffreys divergence, Jensen-Bregman logdet divergence, etc.; however, their behavio…

Cited by 6PDFScholar
2016

Active Constrained Clustering via non-iterative uncertainty sampling

IROS 2016poster

Active Constraint Learning (ACL) is continuously gaining popularity in the area of constrained clustering due to its ability to achieve performance gains via incorporating minimal feedback from a human annotator for selected instances. For constrained clustering algorithms, such instances are integr…

Cited by 4SourceScholar
2016

Sparse Coding for Third-Order Super-Symmetric Tensor Descriptors With Application to Texture Recognition

CVPR 2016spotlight

Super-symmetric tensors - a higher-order extension of scatter matrices - are becoming increasingly popular in machine learning and computer vision for modeling data statistics, co-occurrences, or even as visual descriptors. They were shown recently to outperform second-order approaches, however, the…

Cited by 41PDFScholar