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Bryan Lim

7 accepted papers

2024

Beyond Expected Return: Accounting for Policy Reproducibility When Evaluating Reinforcement Learning Algorithms

AAAI 2024technical

Many applications in Reinforcement Learning (RL) usually have noise or stochasticity present in the environment. Beyond their impact on learning, these uncertainties lead the exact same policy to perform differently, i.e. yield different return, from one roll-out to another. Common evaluation proced…

Cited by 4SourcePDFScholar
2023

Efficient Learning of Locomotion Skills through the Discovery of Diverse Environmental Trajectory Generator Priors

ICRA 2023poster

Data-driven learning based methods have recently been particularly successful at learning robust locomotion controllers for a variety of unstructured terrains. Prior work has shown that incorporating good locomotion priors in the form of trajectory generators (TGs) is effective at efficiently learni…

Cited by 8SourceScholar
2023

Neuroevolution is a Competitive Alternative to Reinforcement Learning for Skill Discovery

ICLR 2023top-25%

Deep Reinforcement Learning (RL) has emerged as a powerful paradigm for training neural policies to solve complex control tasks. However, these policies tend to be overfit to the exact specifications of the task and environment they were trained on, and thus do not perform well when conditions devia…

2022

Dynamics-Aware Quality-Diversity for Efficient Learning of Skill Repertoires

ICRA 2022poster

Quality-Diversity (QD) algorithms are powerful exploration algorithms that allow robots to discover large repertoires of diverse and high-performing skills. However, QD algorithms are sample inefficient and require millions of evaluations. In this paper, we propose Dynamics-Aware Quality-Diversity (…

Cited by 33SourceScholar
2020

Robust Autonomous Navigation of a Small-Scale Quadruped Robot in Real-World Environments

IROS 2020poster

Animal-level agility and robustness in robots cannot be accomplished by solely relying on blind locomotion controllers. A significant portion of a robot’s ability to traverse terrain comes from reacting to the external world through visual sensing. However, embedding the sensors and compute that pro…

Cited by 45SourceScholar
2020

Tactile Object Pose Estimation from the First Touch with Geometric Contact Rendering

CoRL 2020

In this paper, we present an approach to tactile pose estimation from the first touch for known objects. First, we create an object-agnostic map from real tactile observations to contact shapes. Next, for a new object with known geometry, we learn a tailored perception model completely in simulation