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Chong Cheng

8 accepted papers

2026

LongStream: Long-Sequence Streaming Autoregressive Visual Geometry

CVPR 2026

Long-sequence streaming 3D reconstruction remains a significant open challenge. Existing autoregressive models often fail when processing long sequences because they anchor poses to the first frame, leading to attention decay, scale drift, and extrapolation errors. We introduce LongStream, a novel g

Cited by 0SourcecodeScholar
2026

PGC: Peak-Guided Calibration for Generalizable AI-Generated Image Detection

ICML 2026poster

The rapid evolution of generative AI, from GANs to modern diffusion models, has resulted in increasingly subtle discriminative clues. These fine-grained signals are often overshadowed by dominant, high-fidelity image content (e.g., the main subject), limiting the reliability of existing detectors th…

Cited by 0SourceScholar
2025

Graph-Guided Scene Reconstruction from Images with 3D Gaussian Splatting

ICLR 2025poster

This paper investigates an open research challenge of reconstructing high-quality, large-scale 3D open scenes from images. It is observed existing methods have various limitations, such as requiring precise camera poses for input and dense viewpoints for supervision. To perform effective and effici…

Cited by 1SourcePDFScholar
2025

Outdoor Monocular SLAM with Global Scale-Consistent 3D Gaussian Pointmaps

ICCV 2025poster

3D Gaussian Splatting (3DGS) has become a popular solution in SLAM due to its high-fidelity and real-time novel view synthesis performance. However, some previous 3DGS SLAM methods employ a differentiable rendering pipeline for tracking, lack geometric priors in outdoor scenes. Other approaches intr…

Cited by 0SourcePDFScholar
2025

RGB-Only Gaussian Splatting SLAM for Unbounded Outdoor Scenes

ICRA 2025

3D Gaussian Splatting (3DGS) has become a popular solution in SLAM, as it can produce high-fidelity novel views. However, previous GS-based methods primarily target indoor scenes and rely on RGB-D sensors or pretrained depth estimation models, hence underperforming in outdoor scenarios. To address t

Cited by 19SourcecodeScholar
2025

RegGS: Unposed Sparse Views Gaussian Splatting with 3DGS Registration

ICCV 2025poster

3D Gaussian Splatting (3DGS) has demonstrated its potential in reconstructing scenes from unposed images. However, optimization-based 3DGS methods struggle with sparse views due to limited prior knowledge. Meanwhile, feed-forward Gaussian approaches are constrained by input formats, making it challe…

Cited by 0SourcePDFScholar
2024

GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes

NeurIPS 2024poster

In this paper we present a novel method for efficient and effective 3D surface reconstruction in open scenes. Existing Neural Radiance Fields (NeRF) based works typically require extensive training and rendering time due to the adopted implicit representations. In contrast, 3D Gaussian splatting (3…

Cited by 5SourcePDFScholar
2024

Prompt, Plan, Perform: LLM-based Humanoid Control via Quantized Imitation Learning

ICRA 2024poster

In recent years, reinforcement learning and imitation learning have shown great potential for controlling humanoid robots’ motion. However, these methods typically create simulation environments and rewards for specific tasks, resulting in the requirements of multiple policies and limited capabiliti…

Cited by 31SourceScholar