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Dan Casas

7 accepted papers

2025

Learning Extremely High Density Crowds as Active Matters

CVPR 2025poster

Video-based high-density crowd analysis and prediction has been a long-standing topic in computer vision. It is notoriously difficult due to, but not limited to, the lack of high-quality data and complex crowd dynamics. Consequently, it has been relatively under studied. In this paper, we propose a…

2024

TexTile: A Differentiable Metric for Texture Tileability

CVPR 2024poster

We introduce TexTile a novel differentiable metric to quantify the degree upon which a texture image can be concatenated with itself without introducing repeating artifacts (i.e. the tileability). Existing methods for tileable texture synthesis focus on general texture quality but lack explicit anal…

2022

ULNeF: Untangled Layered Neural Fields for Mix-and-Match Virtual Try-On

NeurIPS 2022accept

Recent advances in neural models have shown great results for virtual try-on (VTO) problems, where a 3D representation of a garment is deformed to fit a target body shape. However, current solutions are limited to a single garment layer, and cannot address the combinatorial complexity of mixing diff…

Cited by 39SourcePDFScholar
2021

Self-Supervised Collision Handling via Generative 3D Garment Models for Virtual Try-On

CVPR 2021poster

We propose a new generative model for 3D garment deformations that enables us to learn, for first time, a data-driven method for virtual try-on that effectively addresses garment-body collisions. In contrast to existing methods that require an undesirable postprocessing step to fix garment-body inte…

Cited by 109PDFcodeScholar
2018

GANerated Hands for Real-Time 3D Hand Tracking From Monocular RGB

CVPR 2018poster

We address the highly challenging problem of real-time 3D hand tracking based on a monocular RGB-only sequence. Our tracking method combines a convolutional neural network with a kinematic 3D hand model, such that it generalizes well to unseen data, is robust to occlusions and varying camera viewpoi…

Cited by 669SourcePDFScholar
2017

Real-Time Hand Tracking Under Occlusion From an Egocentric RGB-D Sensor

ICCV 2017poster

We present an approach for real-time, robust, and accurate hand pose estimation from moving egocentric RGB-D cameras in cluttered real environments. Existing methods typically fail for hand-object interactions in cluttered scenes imaged from egocentric viewpoints, common for virtual or augmented rea…

Cited by 409PDFScholar