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Dasith de Silva Edirimuni

5 accepted papers

2026

Class-Partitioned VQ-VAE and Latent Flow Matching for Point Cloud Scene Generation

AAAI 2026technical

Most 3D scene generation methods are limited to only generating object bounding box parameters while newer diffusion methods also generate class labels and latent features. Using object size or latent feature, they then retrieve objects from a predefined database. For complex scenes of varied, multi

Cited by 0SourcePDFScholar
2026

RI-Mamba: Rotation-Invariant Mamba for Robust Text-to-Shape Retrieval

CVPR 2026

3D assets have rapidly expanded in quantity and diversity due to the growing popularity of virtual reality and gaming. As a result, text-to-shape retrieval has become essential in facilitating intuitive search within large repositories. However, existing methods require canonical poses and support f

Cited by 0SourcecodeScholar
2024

SemReg: Semantics Constrained Point Cloud Registration

ECCV 2024poster

"Despite the recent success of Transformers in point cloud registration, the cross-attention mechanism, while enabling point-wise feature exchange between point clouds, suffers from redundant feature interactions among semantically unrelated regions. Additionally, recent methods rely only on 3D info…

2024

StraightPCF: Straight Point Cloud Filtering

CVPR 2024poster

Point cloud filtering is a fundamental 3D vision task which aims to remove noise while recovering the underlying clean surfaces. State-of-the-art methods remove noise by moving noisy points along stochastic trajectories to the clean surfaces. These methods often require regularization within the tra…

2023

IterativePFN: True Iterative Point Cloud Filtering

CVPR 2023poster

The quality of point clouds is often limited by noise introduced during their capture process. Consequently, a fundamental 3D vision task is the removal of noise, known as point cloud filtering or denoising. State-of-the-art learning based methods focus on training neural networks to infer filtered…