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Dong Tian

12 accepted papers

2026

ENTROPYGS: AN EFFICIENT ENTROPY CODING ON 3D GAUSSIAN SPLATTING

ICASSP 2026oral

As an emerging novel view synthesis approach, 3D Gaussian Splatting (3DGS) demonstrates fast training/rendering with superior visual quality. The two tasks of 3DGS, Gaussian creation and view rendering, are typically separated over time or devices, and thus storage/transmission and finally compressi…

Cited by 0SourcePDFScholar
2025

TOP-ERL: Transformer-based Off-Policy Episodic Reinforcement Learning

ICLR 2025spotlight

This work introduces Transformer-based Off-Policy Episodic Reinforcement Learning (TOP-ERL), a novel algorithm that enables off-policy updates in the ERL framework. In ERL, policies predict entire action trajectories over multiple time steps instead of single actions at every time step. These trajec…

2023

Concavity-Induced Distance for Unoriented Point Cloud Decomposition

RA-L 2023

We propose Concavity-induced Distance (CID) as a novel way to measure the dissimilarity between a pair of points in an unoriented point cloud. CID indicates the likelihood of two points or two sets of points belonging to different convex parts of an underlying shape represented as a point cloud. Aft

Cited by 0SourcecodeScholar
2023

Sparse Convolution Based Octree Feature Propagation for Lidar Point Cloud Compression

ICASSP 2023accepted

With the advent of new 3D scanning technologies, point clouds have become a crucial way to depict real and virtual objects/scenes. Point clouds represent the continuous sur-faces of underlying object/scene through a collection (usually millions) of discrete, irregular, and often sparsely distributed…

Cited by 0SourceScholar
2021

FESTA: Flow Estimation via Spatial-Temporal Attention for Scene Point Clouds

CVPR 2021poster

Scene flow depicts the dynamics of a 3D scene, which is critical for various applications such as autonomous driving, robot navigation, AR/VR, etc. Conventionally, scene flow is estimated from dense/regular RGB video frames. With the development of depth-sensing technologies, precise 3D measurements…

Cited by 51PDFcodeScholar
2021

TearingNet: Point Cloud Autoencoder To Learn Topology-Friendly Representations

CVPR 2021poster

Topology matters. Despite the recent success of point cloud processing with geometric deep learning, it remains arduous to capture the complex topologies of point cloud data with a learning model. Given a point cloud dataset containing objects with various genera, or scenes with multiple objects, we…

Cited by 50PDFcodeScholar
2018

Mining Point Cloud Local Structures by Kernel Correlation and Graph Pooling

CVPR 2018poster

Unlike on images, semantic learning on 3D point clouds using a deep network is challenging due to the naturally unordered data structure. Among existing works, PointNet has achieved promising results by directly learning on point sets. However, it does not take full advantage of a point's local neig…

Cited by 635SourcePDFScholar
2017

Contour-enhanced resampling of 3D point clouds via graphs

ICASSP 2017accepted

To reduce storage and computational cost for processing and visualizing large-scale 3D point clouds, an efficient resampling strategy is needed to select a representative subset of 3D points that can preserve contours in the original 3D point cloud. We tackle this problem by using graph-based techni…

Cited by 0SourceScholar
2017

Disc-GLasso: Discriminative graph learning with sparsity regularization

ICASSP 2017accepted

Learning graph topology from data is challenging. Previous work leads to learning graphs on which the graph signals used for training are smooth. In this paper, we propose an optimization framework for learning multiple graphs, each associated to a class of signals, such that representation of signa…

Cited by 0SourceScholar
2016

Geometric-guided label propagation for moving object detection

ICASSP 2016accepted

Moving object segmentation in video has uses in many applications and is a particularly challenging task when the video is acquired by a moving camera. Typical approaches that rely on principal component analysis (PCA) tend to extract scattered sparse components of the moving objects and generally f…

Cited by 0SourceScholar