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Dongruo Zhou

39 accepted papers

2026

Instance-Dependent Continuous-Time Reinforcement Learning via Maximum Likelihood Estimation

ICML 2026poster

Continuous-time reinforcement learning (CTRL) provides a natural framework for sequential decision-making in dynamic environments where interactions evolve continuously over time. While CTRL has shown growing empirical success, its ability to adapt to varying levels of problem difficulty remains poo…

Cited by 0SourceScholar
2026

Near-Optimal Second-Order Guarantees for Model-Based Adversarial Imitation Learning

ICLR 2026poster

We study online adversarial imitation learning (AIL), where an agent learns from offline expert demonstrations and interacts with the environment online without access to rewards. Despite strong empirical results, the benefits of online interaction and the impact of stochasticity remain poorly under…

Cited by 0SourceScholar
2026

On the Convergence of Adaptive Gradient Methods for Nonconvex Optimization

ICML 2026poster

Adaptive gradient methods are workhorses in deep learning. However, the convergence guarantees of adaptive gradient methods for nonconvex optimization have not been thoroughly studied. In this paper, we provide a fine-grained convergence analysis for a general class of adaptive gradient methods incl…

Cited by 0SourceScholar
2026

On the Limits of Test-Time Compute: Sequential Reward Filtering for Better Inference

ICML 2026poster

Test-time compute (TTC) has become an increasingly prominent paradigm for enhancing large language models (LLMs). Despite the empirical success of methods such as best-of-$n$ (BoN) sampling and sequential revision, their fundamental limits remain unclear. We address this gap by analyzing a mixture-o…

Cited by 0SourceScholar
2025

Breaking the $\log(1/\Delta_2)$ Barrier: Better Batched Best Arm Identification with Adaptive Grids

ICLR 2025poster

We investigate the problem of batched best arm identification in multi-armed bandits, where we want to find the best arm from a set of $n$ arms while minimizing both the number of samples and batches. We introduce an algorithm that achieves near-optimal sample complexity and features an instance-sen…

Cited by 0SourcePDFScholar
2025

Federated In-Context Learning: Iterative Refinement for Improved Answer Quality

ICML 2025poster

For question-answering (QA) tasks, in-context learning (ICL) enables language models (LMs) to generate responses without modifying their parameters by leveraging examples provided in the input. However, the effectiveness of ICL heavily depends on the availability of high-quality examples, which are…

Cited by 0SourcePDFScholar
2025

Model-based RL as a Minimalist Approach to Horizon-Free and Second-Order Bounds

ICLR 2025poster

Learning a transition model via Maximum Likelihood Estimation (MLE) followed by planning inside the learned model is perhaps the most standard and simplest Model-based Reinforcement Learning (RL) framework. In this work, we show that such a simple Model-based RL scheme, when equipped with optimistic…

Cited by 5SourcePDFScholar
2025

Provable Zero-Shot Generalization in Offline Reinforcement Learning

ICML 2025poster

In this work, we study offline reinforcement learning (RL) with zero-shot generalization property (ZSG), where the agent has access to an offline dataset including experiences from different environments, and the goal of the agent is to train a policy over the training environments which performs we…

Cited by 0SourcePDFScholar
2025

Sample and Computationally Efficient Continuous-Time Reinforcement Learning with General Function Approximation

UAI 2025

Continuous-time reinforcement learning (CTRL) provides a principled framework for sequential decision-making in environments where interactions evolve continuously over time. Despite its empirical success, the theoretical understanding of CTRL remains limited, especially in settings with general fun

2025

Variance-Dependent Regret Bounds for Nonstationary Linear Bandits

AISTATS 2025poster

We investigate the non-stationary stochastic linear bandit problem where the reward distribution evolves each round. Existing algorithms characterize the non-stationarity by the total variation budget $B_K$, which is the summation of the change of the consecutive feature vectors of the linear bandit…

Cited by 0SourceScholar
2024

Risk Bounds of Accelerated SGD for Overparameterized Linear Regression

ICLR 2024poster

Accelerated stochastic gradient descent (ASGD) is a workhorse in deep learning and often achieves better generalization performance than SGD. However, existing optimization theory can only explain the faster convergence of ASGD, but cannot explain its better generalization. In this paper, we study t…

Cited by 3SourcePDFScholar
2024

Uncertainty-Aware Reward-Free Exploration with General Function Approximation

ICML 2024poster

Mastering multiple tasks through exploration and learning in an environment poses a significant challenge in reinforcement learning (RL). Unsupervised RL has been introduced to address this challenge by training policies with intrinsic rewards rather than extrinsic rewards. However, current intrinsi…

2023

Nearly Minimax Optimal Regret for Learning Linear Mixture Stochastic Shortest Path

ICML 2023poster

We study the Stochastic Shortest Path (SSP) problem with a linear mixture transition kernel, where an agent repeatedly interacts with a stochastic environment and seeks to reach certain goal state while minimizing the cumulative cost. Existing works often assume a strictly positive lower bound of th…

Cited by 2SourcePDFScholar
2023

Nearly Minimax Optimal Reinforcement Learning for Linear Markov Decision Processes

ICML 2023poster

We study reinforcement learning (RL) with linear function approximation. For episodic time-inhomogeneous linear Markov decision processes (linear MDPs) whose transition probability can be parameterized as a linear function of a given feature mapping, we propose the first computationally efficient al…

Cited by 62SourcePDFScholar
2023

Optimal Online Generalized Linear Regression with Stochastic Noise and Its Application to Heteroscedastic Bandits

ICML 2023poster

We study the problem of online generalized linear regression in the stochastic setting, where the label is generated from a generalized linear model with possibly unbounded additive noise. We provide a sharp analysis of the classical *follow-the-regularized-leader* (FTRL) algorithm to cope with the…

Cited by 0SourcePDFScholar
2022

Computationally Efficient Horizon-Free Reinforcement Learning for Linear Mixture MDPs

NeurIPS 2022accept

Recent studies have shown that episodic reinforcement learning (RL) is not more difficult than bandits, even with a long planning horizon and unknown state transitions. However, these results are limited to either tabular Markov decision processes (MDPs) or computationally inefficient algorithms for…

Cited by 47SourcePDFScholar
2022

Learning Neural Contextual Bandits through Perturbed Rewards

ICLR 2022poster

Thanks to the power of representation learning, neural contextual bandit algorithms demonstrate remarkable performance improvement against their classical counterparts. But because their exploration has to be performed in the entire neural network parameter space to obtain nearly optimal regret, the…

Cited by 15SourcePDFScholar
2022

Learning Two-Player Markov Games: Neural Function Approximation and Correlated Equilibrium

NeurIPS 2022accept

We consider learning Nash equilibria in two-player zero-sum Markov Games with nonlinear function approximation, where the action-value function is approximated by a function in a Reproducing Kernel Hilbert Space (RKHS). The key challenge is how to do exploration in the high-dimensional function spac…

Cited by 6SourcePDFScholar
2022

Near-optimal Policy Optimization Algorithms for Learning Adversarial Linear Mixture MDPs

AISTATS 2022poster

Learning Markov decision processes (MDPs) in the presence of the adversary is a challenging problem in reinforcement learning (RL). In this paper, we study RL in episodic MDPs with adversarial reward and full information feedback, where the unknown transition probability function is a linear functio…

Cited by 30SourcePDFScholar
2022

Nearly Minimax Optimal Regret for Learning Infinite-horizon Average-reward MDPs with Linear Function Approximation

AISTATS 2022poster

We study reinforcement learning in an infinite-horizon average-reward setting with linear function approximation for linear mixture Markov decision processes (MDPs), where the transition probability function of the underlying MDP admits a linear form over a feature mapping of the current state, acti…

Cited by 25SourcePDFScholar
2022

Nearly Optimal Algorithms for Linear Contextual Bandits with Adversarial Corruptions

NeurIPS 2022accept

We study the linear contextual bandit problem in the presence of adversarial corruption, where the reward at each round is corrupted by an adversary, and the corruption level (i.e., the sum of corruption magnitudes over the horizon) is $C\geq 0$. The best-known algorithms in this setting are limited…

Cited by 61SourcePDFScholar
2021

Iterative Teacher-Aware Learning

NeurIPS 2021poster

In human pedagogy, teachers and students can interact adaptively to maximize communication efficiency. The teacher adjusts her teaching method for different students, and the student, after getting familiar with the teacher’s instruction mechanism, can infer the teacher’s intention to learn faster.…

Cited by 15SourcePDFScholar
2021

Logarithmic Regret for Reinforcement Learning with Linear Function Approximation

ICML 2021spotlight

Reinforcement learning (RL) with linear function approximation has received increasing attention recently. However, existing work has focused on obtaining $\sqrt{T}$-type regret bound, where $T$ is the number of interactions with the MDP. In this paper, we show that logarithmic regret is attainable…

Cited by 112SourcePDFScholar
2021

Provably Efficient Reinforcement Learning for Discounted MDPs with Feature Mapping

ICML 2021spotlight

Modern tasks in reinforcement learning have large state and action spaces. To deal with them efficiently, one often uses predefined feature mapping to represent states and actions in a low dimensional space. In this paper, we study reinforcement learning for discounted Markov Decision Processes (MDP…

Cited by 154SourcePDFScholar
2021

Provably Efficient Reinforcement Learning with Linear Function Approximation under Adaptivity Constraints

NeurIPS 2021poster

We study reinforcement learning (RL) with linear function approximation under the adaptivity constraint. We consider two popular limited adaptivity models: the batch learning model and the rare policy switch model, and propose two efficient online RL algorithms for episodic linear Markov decision pr…

Cited by 51SourcePDFScholar
2021

Pure Exploration in Kernel and Neural Bandits

NeurIPS 2021poster

We study pure exploration in bandits, where the dimension of the feature representation can be much larger than the number of arms. To overcome the curse of dimensionality, we propose to adaptively embed the feature representation of each arm into a lower-dimensional space and carefully deal with th…

Cited by 22SourcePDFScholar
2021

Reward-Free Model-Based Reinforcement Learning with Linear Function Approximation

NeurIPS 2021poster

We study the model-based reward-free reinforcement learning with linear function approximation for episodic Markov decision processes (MDPs). In this setting, the agent works in two phases. In the exploration phase, the agent interacts with the environment and collects samples without the reward. In…

Cited by 39SourcePDFScholar
2021

Uniform-PAC Bounds for Reinforcement Learning with Linear Function Approximation

NeurIPS 2021poster

We study reinforcement learning (RL) with linear function approximation. Existing algorithms for this problem only have high-probability regret and/or Probably Approximately Correct (PAC) sample complexity guarantees, which cannot guarantee the convergence to the optimal policy. In this paper, in or…

Cited by 20SourcePDFScholar
2021

Variance-Aware Off-Policy Evaluation with Linear Function Approximation

NeurIPS 2021poster

We study the off-policy evaluation (OPE) problem in reinforcement learning with linear function approximation, which aims to estimate the value function of a target policy based on the offline data collected by a behavior policy. We propose to incorporate the variance information of the value functi…

Cited by 40SourcePDFScholar
2020

Closing the Generalization Gap of Adaptive Gradient Methods in Training Deep Neural Networks

IJCAI 2020poster

Adaptive gradient methods, which adopt historical gradient information to automatically adjust the learning rate, despite the nice property of fast convergence, have been observed to generalize worse than stochastic gradient descent (SGD) with momentum in training deep neural networks. This leaves h…