← Search

Duotun Wang

3 accepted papers

2026

UAVLight: A Benchmark for Illumination-Robust 3D Reconstruction in Unmanned Aerial Vehicle (UAV) Scenes

CVPR 2026

Illumination inconsistency is a fundamental challenge in multi-view 3D reconstruction. Variations in sunlight direction, cloud cover, and shadows break the constant-lighting assumption underlying both classical multi-view stereo (MVS) and structure from motion (SfM) pipelines and recent neural rende

Cited by 0SourceScholar
2025

Text2VDM: Text to Vector Displacement Maps for Expressive and Interactive 3D Sculpting

ICCV 2025poster

Professional 3D asset creation often requires diverse sculpting brushes to add surface details and geometric structures.Despite recent progress in 3D generation, producing reusable sculpting brushes compatible with artists' workflows remains an open and challenging problem.These sculpting brushes ar…

Cited by 0SourcePDFScholar
2024

SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splatting

CVPR 2024poster

We present SplattingAvatar a hybrid 3D representation of photorealistic human avatars with Gaussian Splatting embedded on a triangle mesh which renders over 300 FPS on a modern GPU and 30 FPS on a mobile device. We disentangle the motion and appearance of a virtual human with explicit mesh geometry…