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Francesco Di Sario

2 accepted papers

2026

RAVE: RATE-ADAPTIVE VISUAL ENCODING FOR 3D GAUSSIAN SPLATTING

ICASSP 2026oral

Recent advances in neural scene representations have transformed immersive multimedia, with 3D Gaussian Splatting (3DGS) enabling real-time photorealistic rendering. Despite its efficiency, 3DGS suffers from large memory requirements and costly training procedures, motivating efforts toward compress…

Cited by 0SourcePDFScholar
2026

Spherical Voronoi: Directional Appearance as a Differentiable Partition of the Sphere

CVPR 2026

Radiance field methods (e.g. 3D Gaussian Splatting) have emerged as a powerful paradigm for novel view synthesis, yet their appearance modeling often relies on Spherical Harmonics (SH), which impose fundamental limitations. SH struggle with high-frequency signals, exhibit Gibbs ringing artifacts, an

Cited by 0SourcecodeScholar