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Guanhua Wu

4 accepted papers

2025

ADC-GS: Pose-Free 3D Gaussian Splatting with Adaptive Depth Consistency

ICASSP 2025accepted

Recently proposed 3D Gaussian Splatting (3DGS) has achieved state-of-the-art results in the fields of novel view synthesis, but it heavily relies on pre-computed camera poses. Although recent methods mitigate by leveraging explicit representations achieve novel view synthesis without requiring camer…

Cited by 0SourceScholar
2025

HDA-GS: Hierarchical Density-Controlled for Anisotropic 3D Gaussian Splatting

ICASSP 2025accepted

Recently, 3D Gaussian Splatting (3D-GS) has demonstrated impressive results in novel view synthesis, achieving outstanding rendering quality and speed. However, 3D-GS heavily relies on the quality of the initial point cloud, and its original Adaptive Density Control (ADC) module has difficulty handl…

Cited by 0SourceScholar
2025

Multi-View Image Enhancement Inconsistency Decoupling Guided 3D Gaussian Splatting

ICASSP 2025accepted

3D Gaussian Splatting (3DGS) has recently made breakthrough progress in radiance field reconstruction but struggles with multi-view inconsistency. Modern cameras often apply tailored enhancements to each view when capturing multi-view images. While this improves individual image quality, it inevitab…

Cited by 0SourceScholar
2025

PGDGS: Improving Few-shot 3D Gaussian Splatting with Progressive Gaussian Densification

ICASSP 2025accepted

Synthesizing novel views from sparse input images is a significant and challenging problem in neural rendering. As an innovative 3D representation, 3D Gaussian Splatting (3DGS) has demonstrated exceptional performance and real-time rendering capabilities. However, rendering novel views from few-shot…

Cited by 0SourceScholar