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Heinrich Kuttler

4 accepted papers

2022

Dungeons and Data: A Large-Scale NetHack Dataset

NeurIPS 2022accept

Recent breakthroughs in the development of agents to solve challenging sequential decision making problems such as Go, StarCraft, or DOTA, have relied on both simulated environments and large-scale datasets. However, progress on this research has been hindered by the scarcity of open-sourced datase…

2022

Grounding Aleatoric Uncertainty for Unsupervised Environment Design

NeurIPS 2022accept

Adaptive curricula in reinforcement learning (RL) have proven effective for producing policies robust to discrepancies between the train and test environment. Recently, the Unsupervised Environment Design (UED) framework generalized RL curricula to generating sequences of entire environments, leadin…

Cited by 19SourcePDFScholar
2021

Learning with AMIGo: Adversarially Motivated Intrinsic Goals

ICLR 2021poster

A key challenge for reinforcement learning (RL) consists of learning in environments with sparse extrinsic rewards. In contrast to current RL methods, humans are able to learn new skills with little or no reward by using various forms of intrinsic motivation. We propose AMIGo, a novel agent incorpor…

2021

MiniHack the Planet: A Sandbox for Open-Ended Reinforcement Learning Research

NeurIPS 2021poster

Progress in deep reinforcement learning (RL) is heavily driven by the availability of challenging benchmarks used for training agents. However, benchmarks that are widely adopted by the community are not explicitly designed for evaluating specific capabilities of RL methods. While there exist enviro…

Cited by 108SourcecodeScholar