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James Traer

3 accepted papers

2022

Finding Fallen Objects via Asynchronous Audio-Visual Integration

CVPR 2022poster

The way an object looks and sounds provide complementary reflections of its physical properties. In many settings cues from vision and audition arrive asynchronously but must be integrated, as when we hear an object dropped on the floor and then must find it. In this paper, we introduce a setting in…

Cited by 20PDFScholar
2021

ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation

NeurIPS 2021poster

We introduce ThreeDWorld (TDW), a platform for interactive multi-modal physical simulation. TDW enables the simulation of high-fidelity sensory data and physical interactions between mobile agents and objects in rich 3D environments. Unique properties include real-time near-photo-realistic image ren…

Cited by 342SourcecodeScholar
2017

Generative Modeling of Audible Shapes for Object Perception

ICCV 2017poster

Humans infer rich knowledge of objects from both auditory and visual cues. Building a machine of such competency, however, is very challenging, due to the great difficulty in capturing large-scale, clean data of objects with both their appearance and the sound they make. In this paper, we present a…

Cited by 44PDFScholar