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Jiarui Meng

6 accepted papers

2026

SLARM: Streaming and Language-Aligned Reconstruction Model for Dynamic Scenes

CVPR 2026

We propose SLARM, a feed-forward model that unifies dynamic scene reconstruction, semantic understanding, and real-time streaming inference. SLARM captures complex, non-uniform motion through higher-order motion modeling, trained solely on differentiable renderings without any flow supervision. Besi

Cited by 0SourcecodeScholar
2025

InstanceGaussian: Appearance-Semantic Joint Gaussian Representation for 3D Instance-Level Perception

CVPR 2025poster

3D scene understanding is vital for applications in autonomous driving, robotics, and augmented reality. However, scene understanding based on 3D Gaussian Splatting faces three key challenges: (i) an imbalance between appearance and semantics, (ii) inconsistencies in object boundaries, and (iii) dif…

Cited by 3SourcePDFScholar
2025

SecureGS: Boosting the Security and Fidelity of 3D Gaussian Splatting Steganography

ICLR 2025poster

3D Gaussian Splatting (3DGS) has emerged as a premier method for 3D representation due to its real-time rendering and high-quality outputs, underscoring the critical need to protect the privacy of 3D assets. Traditional NeRF steganography methods fail to address the explicit nature of 3DGS since its…

Cited by 0SourcePDFScholar
2024

GS-Hider: Hiding Messages into 3D Gaussian Splatting

NeurIPS 2024poster

3D Gaussian Splatting (3DGS) has already become the emerging research focus in the fields of 3D scene reconstruction and novel view synthesis. Given that training a 3DGS requires a significant amount of time and computational cost, it is crucial to protect the copyright, integrity, and privacy of su…

2024

HiCoM: Hierarchical Coherent Motion for Dynamic Streamable Scenes with 3D Gaussian Splatting

NeurIPS 2024poster

The online reconstruction of dynamic scenes from multi-view streaming videos faces significant challenges in training, rendering and storage efficiency. Harnessing superior learning speed and real-time rendering capabilities, 3D Gaussian Splatting (3DGS) has recently demonstrated considerable potent…

Cited by 3SourcePDFScholar
2024

OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understanding

NeurIPS 2024poster

This paper introduces OpenGaussian, a method based on 3D Gaussian Splatting (3DGS) that possesses the capability for 3D point-level open vocabulary understanding. Our primary motivation stems from observing that existing 3DGS-based open vocabulary methods mainly focus on 2D pixel-level parsing. Thes…