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Jinbo Xing

9 accepted papers

2026

EasyCreator: Empowering 4D Creation through Video Inpainting

ICLR 2026poster

We introduce EasyCreator, a novel 4D video creation framework capable of both generating and editing 4D content from a single monocular video input. By leveraging a powerful video inpainting foundation model as a generative prior, we reformulate 4D video creation as a video inpainting task, enabling…

Cited by 0SourceScholar
2026

PICABench: How Far are We from Physical Realistic Image Editing?

ICLR 2026poster

Image editing has achieved remarkable progress recently. Modern editing models could already follow complex instructions to manipulate the original content. However, beyond completing the editing instructions, the accompanying physical effects are the key to the generation realism. For example, remo…

Cited by 0SourcecodeScholar
2026

Wan-Weaver: Interleaved Multi-modal Generation via Decoupled Training

CVPR 2026

Recent unified models have made unprecedented progress in both understanding and generation. However, while most of them accept multi-modal inputs, they typically produce only single-modality outputs. This challenge of producing interleaved content is mainly due to training data scarcity and the dif

Cited by 0SourceScholar
2025

OmniVCus: Feedforward Subject-driven Video Customization with Multimodal Control Conditions

NeurIPS 2025poster

Existing feedforward subject-driven video customization methods mainly study single-subject scenarios due to the difficulty of constructing multi-subject training data pairs. Another challenging problem that how to use the signals such as depth, mask, camera, and text prompts to control and edit the…

Cited by 0SourcecodeScholar
2025

Training-Free Efficient Video Generation via Dynamic Token Carving

NeurIPS 2025poster

Despite the remarkable generation quality of video Diffusion Transformer (DiT) models, their practical deployment is severely hindered by extensive computational requirements. This inefficiency stems from two key challenges: the quadratic complexity of self-attention with respect to token length and…

Cited by 0SourcecodeScholar
2025

TrajectoryCrafter: Redirecting Camera Trajectory for Monocular Videos via Diffusion Models

ICCV 2025poster

We present TrajectoryCrafter, a novel approach to redirect camera trajectories for monocular videos. By disentangling deterministic view transformations from stochastic content generation, our method achieves precise control over user-specified camera trajectories. We propose a novel dual-stream con…

Cited by 0SourcePDFScholar
2023

CodeTalker: Speech-Driven 3D Facial Animation With Discrete Motion Prior

CVPR 2023poster

Speech-driven 3D facial animation has been widely studied, yet there is still a gap to achieving realism and vividness due to the highly ill-posed nature and scarcity of audio-visual data. Existing works typically formulate the cross-modal mapping into a regression task, which suffers from the regre…

2023

Real-World Image Variation by Aligning Diffusion Inversion Chain

NeurIPS 2023spotlight

Recent diffusion model advancements have enabled high-fidelity images to be generated using text prompts. However, a domain gap exists between generated images and real-world images, which poses a challenge in generating high-quality variations of real-world images. Our investigation uncovers that t…

2023

Ref-NPR: Reference-Based Non-Photorealistic Radiance Fields for Controllable Scene Stylization

CVPR 2023poster

Current 3D scene stylization methods transfer textures and colors as styles using arbitrary style references, lacking meaningful semantic correspondences. We introduce Reference-Based Non-Photorealistic Radiance Fields (Ref-NPR) to address this limitation. This controllable method stylizes a 3D scen…