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Joost Huizinga

3 accepted papers

2022

Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videos

NeurIPS 2022accept

Pretraining on noisy, internet-scale datasets has been heavily studied as a technique for training models with broad, general capabilities for text, images, and other modalities. However, for many sequential decision domains such as robotics, video games, and computer use, publicly available data do…

2020

Exploration Based Language Learning for Text-Based Games

IJCAI 2020poster

This work presents an exploration and imitation-learning-based agent capable of state-of-the-art performance in playing text-based computer games. These games are of interest as they can be seen as a testbed for language understanding, problem-solving, and language generation by artificial agents.…

Cited by 0SourcePDFScholar