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Kehong Gong

6 accepted papers

2026

MoCapAnything: Unified 3D Motion Capture for Arbitrary Skeletons from Monocular Videos

CVPR 2026

Motion capture now underpins content creation far beyond digital humans, yet most pipelines remain species- or template-specific. We formalize this gap as Category-Agnostic Motion Capture (CAMoCap): given a monocular video and an arbitrary rigged 3D asset as a prompt, the goal is to reconstruct a ro

Cited by 0SourcecodeScholar
2024

MotionMix: Weakly-Supervised Diffusion for Controllable Motion Generation

AAAI 2024technical

Controllable generation of 3D human motions becomes an important topic as the world embraces digital transformation. Existing works, though making promising progress with the advent of diffusion models, heavily rely on meticulously captured and annotated (e.g., text) high-quality motion corpus, a re…

2023

Priority-Centric Human Motion Generation in Discrete Latent Space

ICCV 2023poster

Text-to-motion generation is a formidable task, aiming to produce human motions that align with the input text while also adhering to human capabilities and physical laws. While there have been advancements in diffusion models, their application in discrete spaces remains underexplored. Current meth…

Cited by 52PDFScholar
2023

TM2D: Bimodality Driven 3D Dance Generation via Music-Text Integration

ICCV 2023poster

We propose a novel task for generating 3D dance movements that simultaneously incorporate both text and music modalities. Unlike existing works that generate dance movements using a single modality such as music, our goal is to produce richer dance movements guided by the instructive information pro…

Cited by 69PDFcodeScholar
2022

PoseTriplet: Co-Evolving 3D Human Pose Estimation, Imitation, and Hallucination Under Self-Supervision

CVPR 2022oral

Existing self-supervised 3D human pose estimation schemes have largely relied on weak supervisions like consistency loss to guide the learning, which, inevitably, leads to inferior results in real-world scenarios with unseen poses. In this paper, we propose a novel self-supervised approach that allo…

Cited by 57PDFcodeScholar
2021

PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimation

CVPR 2021poster

Existing 3D human pose estimators suffer poor generalization performance to new datasets, largely due to the limited diversity of 2D-3D pose pairs in the training data. To address this problem, we present PoseAug, a new auto-augmentation framework that learns to augment the available training poses…

Cited by 207PDFcodeScholar