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Kevin Sebastian Luck

17 accepted papers

2026

ManiMorph: Object Representations in Robot Manipulators Morphology for Improving Multi-Task Manipulation Performance

ICRA 2026poster

Robot manipulation tasks involve direct interactions with objects, which can be viewed as dynamic changes to the robot’s kinematic chain. Morphology-aware learning frameworks, in which robot embodiment is explicitly modeled, do not account for these object-induced changes in their architectures. We …

Cited by 0Scholar
2026

MoDeSuite: Robot Learning Task Suite for Benchmarking Mobile Manipulation With Deformable Objects

RA-L 2026

Mobile manipulation is a critical capability for robots operating in diverse, real-world environments. However, manipulating deformable objects and materials remains a major challenge for existing robot learning algorithms. While various benchmarks have been proposed to evaluate manipulation strateg

Cited by 0SourceScholar
2025

Co-Adaptation of Embodiment and Control with Self-Imitation Learning

IROS 2025

The task of co-optimizing the body and behaviour of agents has been a long-standing problem in the fields of evolutionary robotics and embodied AI. Previous work has largely focused on the development of learning methods exploiting massive parallelization of agent evaluations with large population s

Cited by 0SourceScholar
2025

Discrete Codebook World Models for Continuous Control

ICLR 2025poster

In reinforcement learning (RL), world models serve as internal simulators, enabling agents to predict environment dynamics and future outcomes in order to make informed decisions. While previous approaches leveraging discrete latent spaces, such as DreamerV3, have demonstrated strong performance in…

2024

Learning Transparent Reward Models via Unsupervised Feature Selection

CoRL 2024poster

In complex real-world tasks such as robotic manipulation and autonomous driving, collecting expert demonstrations is often more straightforward than specifying precise learning objectives and task descriptions. Learning from expert data can be achieved through behavioral cloning or by learning a rew…

Cited by 0SourceScholar
2023

Co-imitation: Learning Design and Behaviour by Imitation

AAAI 2023technical

The co-adaptation of robots has been a long-standing research endeavour with the goal of adapting both body and behaviour of a robot for a given task, inspired by the natural evolution of animals. Co-adaptation has the potential to eliminate costly manual hardware engineering as well as improve the…

Cited by 6SourcePDFScholar
2023

Conditional Mutual Information for Disentangled Representations in Reinforcement Learning

NeurIPS 2023spotlight

Reinforcement Learning (RL) environments can produce training data with spurious correlations between features due to the amount of training data or its limited feature coverage. This can lead to RL agents encoding these misleading correlations in their latent representation, preventing the agent fr…

2023

Practical Equivariances via Relational Conditional Neural Processes

NeurIPS 2023poster

Conditional Neural Processes (CNPs) are a class of metalearning models popular for combining the runtime efficiency of amortized inference with reliable uncertainty quantification. Many relevant machine learning tasks, such as in spatio-temporal modeling, Bayesian Optimization and continuous control…

2023

Temporal Disentanglement of Representations for Improved Generalisation in Reinforcement Learning

ICLR 2023poster

Reinforcement Learning (RL) agents are often unable to generalise well to environment variations in the state space that were not observed during training. This issue is especially problematic for image-based RL, where a change in just one variable, such as the background colour, can change many pix…

2022

Residual Learning From Demonstration: Adapting DMPs for Contact-Rich Manipulation

RA-L 2022

Manipulation skills involving contact and friction are inherent to many robotics tasks. Using the class of motor primitives for peg-in-hole like insertions, we study how robots can learn such skills. Dynamic Movement Primitives (DMP) are a popular way of extracting such policies through behaviour cl

Cited by 67SourceScholar
2019

Data-efficient Co-Adaptation of Morphology and Behaviour with Deep Reinforcement Learning

CoRL 2019

Humans and animals are capable of quickly learning new behaviours to solve new tasks. Yet, we often forget that they also rely on a highly specialized morphology that co-adapted with motor control throughout thousands of years. Although compelling, the idea of co-adapting morphology and behaviours i

Cited by 0SourcePDFScholar
2019

Improved Exploration through Latent Trajectory Optimization in Deep Deterministic Policy Gradient

IROS 2019poster

Model-free reinforcement learning algorithms such as Deep Deterministic Policy Gradient (DDPG) often require additional exploration strategies, especially if the actor is of deterministic nature. This work evaluates the use of model-based trajectory optimization methods used for exploration in Deep…

Cited by 15SourceScholar
2017

From the Lab to the Desert: Fast Prototyping and Learning of Robot Locomotion

RSS 2017poster

We present a methodology for fast prototyping of morphologies and controllers for robot locomotion. Going beyond simulation-based approaches, we argue that the form and function of a robot, as well as their interplay with real-world environmental conditions are critical. Hence, fast design and learn…

Cited by 30SourcePDFScholar