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Franziska Meier

32 accepted papers

2026

Cross-Embodiment Robot Foundation World Models with Latent Actions

ICML 2026poster

The diversity of robot embodiments and action spaces makes it challenging to build robot world models that generalize across different embodiments. We introduce a Latent Action Conditioned Robot World Model (LAC-WM), which operates within a learned unified latent action space shared across diverse e…

Cited by 0SourceScholar
2026

WorldPlanner: Monte Carlo Tree Search and MPC with Action-Conditioned Visual World Models

ICRA 2026poster

Robots must understand their environment from raw sensory inputs and reason about the consequences of their actions in it to solve complex tasks. Behavior Cloning (BC) leverages task-specific human demonstrations to learn this knowledge as end-to-end policies. However, these policies are difficult t…

2025

Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass

CVPR 2025poster

Multi-view 3D reconstruction remains a core challenge in computer vision, particularly in applications requiring accurate and scalable representations across diverse perspectives. Current leading methods such as DUSt3R employ a fundamentally pairwise approach, processing images in pairs and necessit…

2025

From Thousands to Billions: 3D Visual Language Grounding via Render-Supervised Distillation from 2D VLMs

ICML 2025poster

3D vision-language grounding faces a fundamental data bottleneck: while 2D models train on billions of images, 3D models have access to only thousands of labeled scenes--a six-order-of-magnitude gap that severely limits performance. We introduce \textbf{\emph{LIFT-GS}}, a practical distillation tech…

2025

LOCATE 3D: Real-World Object Localization via Self-Supervised Learning in 3D

ICML 2025spotlight

We present LOCATE 3D, a model for localizing objects in 3D scenes from referring expressions like "the small coffee table between the sofa and the lamp." LOCATE 3D sets a new state-of-the-art on standard referential grounding benchmarks and showcases robust generalization capabilities. Notably, LOCA…

Cited by 0SourcePDFScholar
2025

Unifying 2D and 3D Vision-Language Understanding

ICML 2025poster

Progress in 3D vision-language learning has been hindered by the scarcity of large-scale 3D datasets. We introduce UniVLG, a unified architecture for 2D and 3D vision-language understanding that bridges the gap between existing 2D-centric models and the rich 3D sensory data available in embodied sys…

2024

OpenEQA: Embodied Question Answering in the Era of Foundation Models

CVPR 2024poster

We present a modern formulation of Embodied Question Answering (EQA) as the task of understanding an environment well enough to answer questions about it in natural language. An agent can achieve such an understanding by either drawing upon episodic memory exemplified by agents on smart glasses or b…

Cited by 118SourcePDFScholar
2024

What Do We Learn from a Large-Scale Study of Pre-Trained Visual Representations in Sim and Real Environments?

ICRA 2024poster

We present a large empirical investigation on the use of pre-trained visual representations (PVRs) for training downstream policies that execute real-world tasks. Our study involves five different PVRs, each trained for five distinct manipulation or indoor navigation tasks. We performed this evaluat…

Cited by 6SourceScholar
2023

BC-IRL: Learning Generalizable Reward Functions from Demonstrations

ICLR 2023top-25%

How well do reward functions learned with inverse reinforcement learning (IRL) generalize? We illustrate that state-of-the-art IRL algorithms, which maximize a maximum-entropy objective, learn rewards that overfit to the demonstrations. Such rewards struggle to provide meaningful rewards for states…

Cited by 9SourcePDFScholar
2023

Hierarchical Abstraction for Combinatorial Generalization in Object Rearrangement

ICLR 2023poster

Object rearrangement is a challenge for embodied agents because solving these tasks requires generalizing across a combinatorially large set of configurations of entities and their locations. Worse, the representations of these entities are unknown and must be inferred from sensory percepts. We pres…

Cited by 6SourcePDFScholar
2023

Where are we in the search for an Artificial Visual Cortex for Embodied Intelligence?

NeurIPS 2023poster

We present the largest and most comprehensive empirical study of pre-trained visual representations (PVRs) or visual ‘foundation models’ for Embodied AI. First, we curate CortexBench, consisting of 17 different tasks spanning locomotion, navigation, dexterous, and mobile manipulation. Next, we syste…

Cited by 161SourcePDFScholar
2022

Cross-Domain Transfer via Semantic Skill Imitation

CoRL 2022poster

We propose an approach for semantic imitation, which uses demonstrations from a source domain, e.g. human videos, to accelerate reinforcement learning (RL) in a different target domain, e.g. a robotic manipulator in a simulated kitchen. Instead of imitating low-level actions like joint velocities, o…

Cited by 19SourceScholar
2022

Residual Learning From Demonstration: Adapting DMPs for Contact-Rich Manipulation

RA-L 2022

Manipulation skills involving contact and friction are inherent to many robotics tasks. Using the class of motor primitives for peg-in-hole like insertions, we study how robots can learn such skills. Dynamic Movement Primitives (DMP) are a popular way of extracting such policies through behaviour cl

Cited by 67SourceScholar
2021

Habitat 2.0: Training Home Assistants to Rearrange their Habitat

NeurIPS 2021spotlight

We introduce Habitat 2.0 (H2.0), a simulation platform for training virtual robots in interactive 3D environments and complex physics-enabled scenarios. We make comprehensive contributions to all levels of the embodied AI stack – data, simulation, and benchmark tasks. Specifically, we present: (i) R…

2021

Learning Navigation Skills for Legged Robots with Learned Robot Embeddings

IROS 2021poster

Recent work has shown results on learning navigation policies for idealized cylinder agents in simulation and transferring them to real wheeled robots. Deploying such navigation policies on legged robots can be challenging due to their complex dynamics, and the large dynamical difference between cyl…

Cited by 21SourceScholar
2021

Leveraging Forward Model Prediction Error for Learning Control

ICRA 2021poster

Learning for model based control can be sample-efficient and generalize well, however successfully learning models and controllers that represent the problem at hand can be challenging for complex tasks. Using inaccurate models for learning can lead to sub-optimal solutions that are unlikely to perf…

Cited by 5SourceScholar
2021

Planning in Learned Latent Action Spaces for Generalizable Legged Locomotion

RA-L 2021

Hierarchical learning has been successful at learning generalizable locomotion skills on walking robots in a sample-efficient manner. However, the low-dimensional “latent” action used to communicate between two layers of the hierarchy is typically user-designed. In this letter, we present a fully-le

Cited by 33SourceScholar
2020

Adversarial Continual Learning

ECCV 2020poster

Continual learning aims to learn new tasks without forgetting previously learned ones. We hypothesize that representations learned to solve each task in a sequence have a shared structure while containing some task-specific properties. We show that shared features are significantly less prone to for…

2020

Learning Generalizable Locomotion Skills with Hierarchical Reinforcement Learning

ICRA 2020poster

Learning to locomote to arbitrary goals on hardware remains a challenging problem for reinforcement learning. In this paper, we present a hierarchical framework that improves sample-efficiency and generalizability of learned locomotion skills on real-world robots. Our approach divides the problem of…

Cited by 54SourceScholar
2020

Learning State-Dependent Losses for Inverse Dynamics Learning

IROS 2020poster

Being able to quickly adapt to changes in dynamics is paramount in model-based control for object manipulation tasks. In order to influence fast adaptation of the inverse dynamics model's parameters, data efficiency is crucial. Given observed data, a key element to how an optimizer updates model par…

Cited by 11SourceScholar
2020

Model-Based Inverse Reinforcement Learning from Visual Demonstrations

CoRL 2020

Scaling model-based inverse reinforcement learning (IRL) to real robotic manipulation tasks with unknown dynamics remains an open problem. The key challenges lie in learning good dynamics models, developing algorithms that scale to high-dimensional state-spaces and being able to learn from both visu

Cited by 0SourcePDFScholar
2019

Curious iLQR: Resolving Uncertainty in Model-based RL

CoRL 2019

Curiosity as a means to explore during reinforcement learning problems has recently become very popular. However, very little progress has been made in utilizing curiosity for learning control. In this work, we propose a model-based reinforcement learning (MBRL) framework that combines Bayesian mode

Cited by 0SourcePDFScholar
2018

Learning Sensor Feedback Models from Demonstrations via Phase-Modulated Neural Networks

ICRA 2018poster

In order to robustly execute a task under environmental uncertainty, a robot needs to be able to reactively adapt to changes arising in its environment. The environment changes are usually reflected in deviation from expected sensory traces. These deviations in sensory traces can be used to drive th…

Cited by 24SourceScholar
2018

Real-Time Perception Meets Reactive Motion Generation

RA-L 2018

We address the challenging problem of robotic grasping and manipulation in the presence of uncertainty. This uncertainty is due to noisy sensing, inaccurate models, and hard-to-predict environment dynamics. We quantify the importance of continuous, real-time perception and its tight integration with

Cited by 120SourceScholar
2018

SE3-Pose-Nets: Structured Deep Dynamics Models for Visuomotor Control

ICRA 2018poster

In this work, we present an approach to deep visuomotor control using structured deep dynamics models. Our model, a variant of SE3-Nets, learns a low-dimensional pose embedding for visuomotor control via an encoder-decoder structure. Unlike prior work, our model is structured: given an input scene,…

Cited by 65SourceScholar
2017

Learning feedback terms for reactive planning and control

ICRA 2017poster

With the advancement of robotics, machine learning, and machine perception, increasingly more robots will enter human environments to assist with daily tasks. However, dynamically-changing human environments requires reactive motion plans. Reactivity can be accomplished through re-planning, e.g. mod…

Cited by 56SourceScholar