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Andrew Szot

14 accepted papers

2026

Scaling Synthetic Task Generation for Agents via Exploration

ICLR 2026poster

Post-Training Multimodal Large Language Models (MLLMs) to build interactive agents holds promise across domains such as computer-use, web navigation, and robotics. A key challenge in scaling such post-training is lack of high-quality downstream agentic task datasets with tasks that are diverse, feas…

Cited by 0SourceScholar
2025

From Multimodal LLMs to Generalist Embodied Agents: Methods and Lessons

CVPR 2025poster

We examine the capability of Multimodal Large Language Models (MLLMs) to tackle diverse domains that extend beyond the traditional language and vision tasks these models are typically trained on. Specifically, our focus lies in areas such as Embodied AI, Games, UI Control, and Planning. To this end,…

Cited by 3SourcePDFScholar
2024

Grounding Multimodal Large Language Models in Actions

NeurIPS 2024poster

Multimodal Large Language Models (MLLMs) have demonstrated a wide range of capabilities across many domains including Embodied AI. In this work, we study how to best ground a MLLM into different embodiments and their associated action spaces, including both continuous and discrete actions. For conti…

Cited by 12SourcePDFScholar
2024

Habitat 3.0: A Co-Habitat for Humans, Avatars, and Robots

ICLR 2024poster

We present Habitat 3.0: a simulation platform for studying collaborative human-robot tasks in home environments. Habitat 3.0 offers contributions across three dimensions: (1) Accurate humanoid simulation: addressing challenges in modeling complex deformable bodies and diversity in appearance and mot…

Cited by 111SourcePDFScholar
2024

Large Language Models as Generalizable Policies for Embodied Tasks

ICLR 2024poster

We show that large language models (LLMs) can be adapted to be generalizable policies for embodied visual tasks. Our approach, called Large LAnguage model Reinforcement Learning Policy (LLaRP), adapts a pre-trained frozen LLM to take as input text instructions and visual egocentric observations and…

Cited by 75SourcePDFScholar
2024

Reinforcement Learning via Auxillary Task Distillation

ECCV 2024poster

"We present Reinforcement Learning via Auxiliary Task Distillation (AuxDistill), a new method that enables reinforcement learning (RL) to perform long-horizon robot control problems by distilling behaviors from auxiliary RL tasks. AuxDistill achieves this by concurrently carrying out multi-task RL w…

Cited by 1SourcePDFScholar
2023

Adaptive Coordination in Social Embodied Rearrangement

ICML 2023poster

We present the task of "Social Rearrangement", consisting of cooperative everyday tasks like setting up the dinner table, tidying a house or unpacking groceries in a simulated multi-agent environment. In Social Rearrangement, two robots coordinate to complete a long-horizon task, using onboard sensi…

Cited by 12SourcePDFScholar
2023

BC-IRL: Learning Generalizable Reward Functions from Demonstrations

ICLR 2023top-25%

How well do reward functions learned with inverse reinforcement learning (IRL) generalize? We illustrate that state-of-the-art IRL algorithms, which maximize a maximum-entropy objective, learn rewards that overfit to the demonstrations. Such rewards struggle to provide meaningful rewards for states…

Cited by 9SourcePDFScholar
2023

Galactic: Scaling End-to-End Reinforcement Learning for Rearrangement at 100k Steps-per-Second

CVPR 2023poster

We present Galactic, a large-scale simulation and reinforcement-learning (RL) framework for robotic mobile manipulation in indoor environments. Specifically, a Fetch robot (equipped with a mobile base, 7DoF arm, RGBD camera, egomotion, and onboard sensing) is spawned in a home environment and asked…

2022

Housekeep: Tidying Virtual Households Using Commonsense Reasoning

ECCV 2022poster

"We introduce Housekeep, a benchmark to evaluate commonsense reasoning in the home for embodied AI. In Housekeep, an embodied agent must tidy a house by rearranging misplaced objects without explicit instructions specifying which objects need to be rearranged. Instead, the agent must learn from and…

2021

Generalizable Imitation Learning from Observation via Inferring Goal Proximity

NeurIPS 2021poster

Task progress is intuitive and readily available task information that can guide an agent closer to the desired goal. Furthermore, a task progress estimator can generalize to new situations. From this intuition, we propose a simple yet effective imitation learning from observation method for a goal-…

Cited by 47SourcePDFScholar
2021

Habitat 2.0: Training Home Assistants to Rearrange their Habitat

NeurIPS 2021spotlight

We introduce Habitat 2.0 (H2.0), a simulation platform for training virtual robots in interactive 3D environments and complex physics-enabled scenarios. We make comprehensive contributions to all levels of the embodied AI stack – data, simulation, and benchmark tasks. Specifically, we present: (i) R…