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Kianté Brantley

16 accepted papers

2025

$Q\sharp$: Provably Optimal Distributional RL for LLM Post-Training

NeurIPS 2025poster

Reinforcement learning (RL) post-training is crucial for LLM alignment and reasoning, but existing policy-based methods, such as PPO and DPO, can fall short of fixing shortcuts inherited from pre-training. In this work, we introduce $Q\sharp$, a value-based algorithm for KL-regularized RL that guide…

Cited by 0SourcecodeScholar
2025

Accelerating RL for LLM Reasoning with Optimal Advantage Regression

NeurIPS 2025poster

Reinforcement learning (RL) has emerged as a powerful tool for fine-tuning large language models (LLMs) to improve complex reasoning abilities. However, state-of-the-art policy optimization methods often suffer from high computational overhead and memory consumption, primarily due to the need for mu…

Cited by 0SourcecodeScholar
2025

Diffusing States and Matching Scores: A New Framework for Imitation Learning

ICLR 2025poster

Adversarial Imitation Learning is traditionally framed as a two-player zero-sum game between a learner and an adversarially chosen cost function, and can therefore be thought of as the sequential generalization of a Generative Adversarial Network (GAN). However, in recent years, diffusion models hav…

2025

Regressing the Relative Future: Efficient Policy Optimization for Multi-turn RLHF

ICLR 2025poster

Large Language Models (LLMs) have achieved remarkable success at tasks like summarization that involve a single turn of interaction. However, they can still struggle with multi-turn tasks like dialogue that require long-term planning. Previous works on multi-turn dialogue extend single-turn reinforc…

2025

Scaling Offline RL via Efficient and Expressive Shortcut Models

NeurIPS 2025poster

Diffusion and flow models have emerged as powerful generative approaches capable of modeling diverse and multimodal behavior. However, applying these models to offline RL remains challenging due to the iterative nature of their noise sampling processes, making policy optimization difficult. In this…

Cited by 0SourceScholar
2025

Value-Guided Search for Efficient Chain-of-Thought Reasoning

NeurIPS 2025poster

In this paper, we propose a simple and efficient method for value model training on long-context reasoning traces. Compared to existing process reward models (PRMs), our method does not require a fine-grained notion of ``step,'' which is difficult to define for long-context reasoning models. By coll…

Cited by 0SourcecodeScholar
2024

Adversarial Imitation Learning via Boosting

ICLR 2024poster

Adversarial imitation learning (AIL) has stood out as a dominant framework across various imitation learning (IL) applications, with Discriminator Actor Critic (DAC) demonstrating the effectiveness of off-policy learning algorithms in improving sample efficiency and scalability to higher-dimensional…

Cited by 2SourcePDFScholar
2024

Coactive Learning for Large Language Models using Implicit User Feedback

ICML 2024poster

We propose coactive learning as a model and feedback mechanism for training large language models (LLMs). The key insight is that users provide implicit feedback whenever they edit the text $y$ proposed by an LLM. While the edited text $\bar y$ is typically not a gold-standard example for supervised…

Cited by 3SourcePDFScholar
2024

REBEL: Reinforcement Learning via Regressing Relative Rewards

NeurIPS 2024poster

While originally developed for continuous control problems, Proximal Policy Optimization (PPO) has emerged as the work-horse of a variety of reinforcement learning (RL) applications, including the fine-tuning of generative models. Unfortunately, PPO requires multiple heuristics to enable stable conv…

2024

When is Transfer Learning Possible?

ICML 2024poster

We present a general framework for transfer learning that is flexible enough to capture transfer in supervised, reinforcement, and imitation learning. Our framework enables new insights into the fundamental question of *when* we can successfully transfer learned information across problems. We model…

Cited by 0SourcePDFScholar
2023

Interactive Text Generation

EMNLP 2023long main

Users interact with text, image, code, or other editors on a daily basis. However, machine learning models are rarely trained in the settings that reflect the interactivity between users and their editor. This is understandable as training AI models with real users is not only slow and costly, but w…

Cited by 0SourceScholar
2023

Is Reinforcement Learning (Not) for Natural Language Processing: Benchmarks, Baselines, and Building Blocks for Natural Language Policy Optimization

ICLR 2023top-25%

We tackle the problem of aligning pre-trained large language models (LMs) with human preferences. If we view text generation as a sequential decision-making problem, reinforcement learning (RL) appears to be a natural conceptual framework. However, using RL for LM-based generation faces empirical ch…

2021

Successor Feature Sets: Generalizing Successor Representations Across Policies

AAAI 2021technical

Successor-style representations have many advantages for reinforcement learning: for example, they can help an agent generalize from past experience to new goals, and they have been proposed as explanations of behavioral and neural data from human and animal learners. They also form a natural bridge…

Cited by 16SourcePDFScholar
2020

Constrained episodic reinforcement learning in concave-convex and knapsack settings

NeurIPS 2020poster

We propose an algorithm for tabular episodic reinforcement learning with constraints. We provide a modular analysis with strong theoretical guarantees for settings with concave rewards and convex constraints, and for settings with hard constraints (knapsacks). Most of the previous work in constraine…

2019

Reinforcement Learning with Convex Constraints

NeurIPS 2019poster

In standard reinforcement learning (RL), a learning agent seeks to optimize the overall reward. However, many key aspects of a desired behavior are more naturally expressed as constraints. For instance, the designer may want to limit the use of unsafe actions, increase the diversity of trajectories…