← Search

Kyriakos Lotidis

6 accepted papers

2025

Multi-Agent Learning under Uncertainty: Recurrence vs. Concentration

NeurIPS 2025spotlight

In this paper, we examine the convergence landscape of multi-agent learning under uncertainty. Specifically, we analyze two stochastic models of regularized learning in continuous games—one in continuous and one in discrete time—with the aim of characterizing the long run behavior of the induced seq…

Cited by 0SourceScholar
2025

Robust Equilibria in Continuous Games: From Strategic to Dynamic Robustness

NeurIPS 2025poster

In this paper, we examine the robustness of Nash equilibria in continuous games, under both strategic and dynamic uncertainty. Starting with the former, we introduce the notion of a robust equilibrium as those equilibria that remain invariant to small—but otherwise arbitrary—perturbations to the gam…

Cited by 0SourceScholar
2024

Accelerated Regularized Learning in Finite N-Person Games

NeurIPS 2024poster

Motivated by the success of Nesterov's accelerated gradient algorithm for convex minimization problems, we examine whether it is possible to achieve similar performance gains in the context of online learning in games. To that end, we introduce a family of accelerated learning methods, which we call…

Cited by 0SourcePDFScholar
2023

Payoff-based Learning with Matrix Multiplicative Weights in Quantum Games

NeurIPS 2023poster

In this paper, we study the problem of learning in quantum games - and other classes of semidefinite games - with scalar, payoff-based feedback. For concreteness, we focus on the widely used matrix multiplicative weights (MMW) algorithm and, instead of requiring players to have full knowledge of the…

Cited by 1SourcePDFScholar
2023

Wasserstein Distributionally Robust Linear-Quadratic Estimation under Martingale Constraints

AISTATS 2023poster

We focus on robust estimation of the unobserved state of a discrete-time stochastic system with linear dynamics. A standard analysis of this estimation problem assumes a baseline innovation model; with Gaussian innovations we recover the Kalman filter. However, in many settings, there is insufficien…

Cited by 14SourcePDFScholar
2022

On the convergence of policy gradient methods to Nash equilibria in general stochastic games

NeurIPS 2022accept

Learning in stochastic games is a notoriously difficult problem because, in addition to each other's strategic decisions, the players must also contend with the fact that the game itself evolves over time, possibly in a very complicated manner. Because of this, the convergence properties of popular…

Cited by 22SourcePDFScholar