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Nathan R. Sturtevant

10 accepted papers

2026

A Parallel CPU-GPU Framework for Batching Heuristic Operations in Depth-First Heuristic Search

AAAI 2026technical

The rapid advancement of GPU technology has unlocked powerful parallel processing capabilities, creating new opportunities to enhance classic search algorithms. This hardware has been exploited in best-first search algorithms with neural network-based heuristics by creating batched versions of A* an

Cited by 0SourcePDFScholar
2025

Anchor Search: A Unified Framework for Suboptimal Bidirectional Search

AAAI 2025technical

In recent years the understanding of optimal bidirectional heuristic search (BiHS) has progressed significantly. Yet, Bi-HS is relatively unexplored in unbounded suboptimal search. Front-to-end (F2E) and front-to-front (F2F) bidirectional search have been used in optimal algorithms, but adapting the…

2025

Set-Based Retrograde Analysis: Precomputing the Solution to 28-card Bridge Double Dummy Deals

IJCAI 2025

Among the most popular games played worldwide, Bridge stands out for having had little AI progress for over 25 years. Ginsberg's Partition Search algorithm (1996) was a breakthrough for double-dummy Bridge play, allowing a program to reason about sets of states rather than individual states. Partiti

Cited by 0SourcePDFScholar
2023

Analyzing and Improving the Use of the FastMap Embedding in Pathfinding Tasks

AAAI 2023technical

The FastMap algorithm has been proposed as an inexpensive metric embedding which provides admissible distance estimates between all vertices in an embedding. As an embedding, it also supports additional operations such as taking the median location of two vertices, which is important in some problem…

2023

History Filtering in Imperfect Information Games: Algorithms and Complexity

NeurIPS 2023poster

Historically applied exclusively to perfect information games, depth-limited search with value functions has been key to recent advances in AI for imperfect information games. Most prominent approaches with strong theoretical guarantees require *subgame decomposition* - a process in which a subgame…

Cited by 3SourcePDFScholar
2022

Learning Curricula for Humans: An Empirical Study with Puzzles from The Witness

IJCAI 2022poster

The combination of tree search and neural networks has achieved super-human performance in challenging domains. We are interested in transferring to humans the knowledge these learning systems generate. We hypothesize the process in which neural-guided tree search algorithms learn how to solve a set…

Cited by 3SourcePDFScholar
2021

Necessary and Sufficient Conditions for Avoiding Reopenings in Best First Suboptimal Search with General Bounding Functions

AAAI 2021technical

Recent work introduced XDP and XUP priority functions for best-first bounded-suboptimal search that do not need to perform state re-expansions as long as the search heuristic is consistent. However, that work had several limitations that are rectified here. This paper analyzes the sufficiency and ne…

Cited by 19SourcePDFScholar