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Peiliang Wu

5 accepted papers

2026

GuideFlow: Constraint-Guided Flow Matching for Planning in End-to-End Autonomous Driving

CVPR 2026

Driving planning is a critical component of end-to-end (E2E) autonomous driving. However, prevailing Imitative E2E Planners often suffer from multimodal trajectory mode collapse, failing to produce diverse trajectory proposals. Meanwhile, Generative E2E Planners struggle to incorporate crucial safet

Cited by 0SourcecodeScholar
2026

PGCSPose: Physics-Constrained Generation and Causal Semantic Fusion for Robust In-Hand Pose Estimation

RA-L 2026

Accurate in-hand pose estimation is essential for dexterous robotic manipulation but remains fragile under severe visual occlusion (<inline-formula><tex-math notation="LaTeX">$>$</tex-math></inline-formula>50%) and intermittent tactile contact. Existing visuo-tactile fusion methods treat vision and

Cited by 0SourceScholar
2025

DASP: Hierarchical Offline Reinforcement Learning via Diffusion Autodecoder and Skill Primitive

RA-L 2025

Offline reinforcement learning strives to enable agents to effectively utilize pre-collected offline datasets for learning. Such an offline setup tremendously mitigates the problems of online reinforcement learning algorithms in real-world applications, particularly in scenarios where interactions a

Cited by 2SourceScholar
2025

MambaSlip: A Novel Multimodal Large Language Model for Real-Time Robotic Slip Detection

RA-L 2025

The current robotic sliding detection tasks lack an effective contextual reasoning mechanism, which leads to inaccurate decision-making in unknown environments. To address this issue, we propose MambaSlip, which leverages the advantages of large language models (LLMs) in context understanding and re

Cited by 2SourceScholar
2024

MARRGM: Learning Framework for Multi-Agent Reinforcement Learning via Reinforcement Recommendation and Group Modification

RA-L 2024

Sample usage efficiency is an important factor affecting the convergence speed of multi-agent deep reinforcement learning (MADRL) algorithms. Most existing experience replay (ER) methods manually select experience samples to update the agent's policy. It is difficult to give suitable and efficient e

Cited by 6SourceScholar