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Philip A. Chou

7 accepted papers

2024

Volumetric 3d Point Cloud Attribute Compression: Learned Polynomial Bilateral Filter for Prediction

ICASSP 2024accepted

We extend a previous study on 3D point cloud attribute compression scheme that uses a volumetric approach: given a target volumetric attribute function f : ℝ <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">3</sup> ↦ ℝ, we quantize and encode parameters…

Cited by 0SourceScholar
2023

Volumetric Attribute Compression for 3D Point Clouds Using Feedforward Network with Geometric Attention

ICASSP 2023accepted

We study 3D point cloud attribute compression using a volumetric approach: given a target volumetric attribute function f : ℝ <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">3</sup> → ℝ, we quantize and encode parameter vector θ that characterizes f at…

Cited by 0SourceScholar
2021

Spectral Folding And Two-Channel Filter-Banks On Arbitrary Graphs

ICASSP 2021accepted

In the past decade, several multi-resolution representation theories for graph signals have been proposed. Bipartite filter-banks stand out as the most natural extension of time domain filter-banks, in part because perfect reconstruction, orthogonality and bi-orthogonality conditions in the graph sp…

Cited by 0SourceScholar
2020

Deep Implicit Volume Compression

CVPR 2020oral

We describe a novel approach for compressing truncated signed distance fields (TSDF) stored in 3D voxel grids, and their corresponding textures. To compress the TSDF, our method relies on a block-based neural network architecture trained end-to-end, achieving state-of-the-art rate-distortion trade-o…

Cited by 52PDFcodeScholar
2017

Sparse representation for colors of 3D point cloud via virtual adaptive sampling

ICASSP 2017accepted

Sparse signal representation has proven to be an extremely powerful tool in a wide range of engineering applications. However, most of the existing techniques are designed for regular data (such as audio signals and images/videos) that uniformly lies in regular Euclidian spaces. This paper aims at e…

Cited by 0SourceScholar
2016

Compression of dynamic 3D point clouds using subdivisional meshes and graph wavelet transforms

ICASSP 2016accepted

The advent of advanced acquisition techniques in 3D media applications has led to an increasing trend of capturing dynamic objects and scenes via 3D point cloud sequences. This form of data is composed of time-indexed frames, each consisting of a collection of points with position and color attribut…

Cited by 0SourceScholar