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Pierre Gleize

5 accepted papers

2025

HOIGPT: Learning Long-Sequence Hand-Object Interaction with Language Models

CVPR 2025poster

We introduce HOIGPT, a token-based generative method that unifies 3D hand-object interactions (HOI) perception and generation, offering the first comprehensive solution for captioning and generating high-quality 3D HOI sequences from a diverse range of conditional signals (e.g. text, objects, partia…

Cited by 1SourcePDFScholar
2024

ADen: Adaptive Density Representations for Sparse-view Camera Pose Estimation

ECCV 2024oral

"Recovering camera poses from a set of images is a foundational task in 3D computer vision, which powers key applications such as 3D scene/object reconstructions. Classic methods often depend on feature correspondence, such as keypoints, which require the input images to have large overlap and small…

Cited by 1SourcePDFScholar
2024

ICON: Incremental CONfidence for Joint Pose and Radiance Field Optimization

CVPR 2024poster

Neural Radiance Fields (NeRF) exhibit remarkable performance for Novel View Synthesis (NVS) given a set of 2D images. However NeRF training requires accurate camera pose for each input view typically obtained by Structure-from-Motion (SfM) pipelines. Recent works have attempted to relax this constra…

Cited by 2SourcePDFScholar