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Runze Liu

15 accepted papers

2026

AdvFM: Lookahead Flow-Matching Velocity-Field Attacks for Imperceptible and Transferable Adversarial Examples

CVPR 2026

Unrestricted adversarial attacks based on generative models typically operate either directly in image space or through diffusion-style denoising and re-noising, which limits transferability and robustness against defenses. We revisit this problem through the lens of flow matching and continuous-tim

Cited by 0SourceScholar
2026

Attention as a Compass: Efficient Exploration for Process-Supervised RL in Reasoning Models

ICLR 2026poster

Reinforcement Learning (RL) has shown remarkable success in enhancing the reasoning capabilities of Large Language Models (LLMs). Process-Supervised RL (PSRL) has emerged as a more effective paradigm compared to outcome-based RL. However, existing PSRL approaches suffer from limited exploration effi…

Cited by 0SourcecodeScholar
2026

GenPRM: Scaling Test-Time Compute of Process Reward Models via Generative Reasoning

AAAI 2026technical

Recent advancements in Large Language Models (LLMs) have shown that it is promising to utilize Process Reward Models (PRMs) as verifiers to enhance the performance of LLMs. However, current PRMs face three key challenges: (1) limited process supervision and generalization capabilities, (2) dependenc

Cited by 0SourcePDFScholar
2026

LMM4-IC4K: A Large Multimodal Model Powered Integrated Circuit Footprint Geometry Understanding

ICML 2026poster

Printed-Circuit-board (PCB) footprint geometry labeling of integrated circuits (IC) is essential in defining the physical interface between components and the PCB layout, requiring precise visual perception. However, the unstructured nature of footprint drawings and abstract diagram annotations prev…

Cited by 0SourceScholar
2026

MARTI: A Framework for Multi-Agent LLM Systems Reinforced Training and Inference

ICLR 2026poster

We present MARTI (Multi-Agent Reinforced Training and Inference), an open-source framework designed to facilitate scalable and efficient learning of multi-agent LLM systems. MARTI supports centralized multi-agent interactions and distributed policy training, with the added capability of multi-turn a…

Cited by 0SourcecodeScholar
2026

Robust Adversarial Attacks Against Unknown Disturbance via Inverse Gradient Sample

ICLR 2026poster

Adversarial attacks have achieved widespread success in various domains, yet existing methods suffer from significant performance degradation when adversarial examples are subjected to even minor disturbances. In this paper, we propose a novel and robust attack called IGSA (**I**nverse **G**radient…

Cited by 0SourcecodeScholar
2025

Bohdi: Heterogeneous LLM Fusion with Automatic Data Exploration

NeurIPS 2025poster

Heterogeneous Large Language Model (LLM) fusion integrates the strengths of multiple source LLMs with different architectures into a target LLM with low computational overhead. While promising, existing methods suffer from two major limitations: 1) **reliance on real data from limited domain** for k…

Cited by 0SourceScholar
2025

Cross-Domain Offline Policy Adaptation with Optimal Transport and Dataset Constraint

ICLR 2025poster

We explore cross-domain offline reinforcement learning (RL) where offline datasets from another domain can be accessed to facilitate policy learning. However, the underlying environments of the two datasets may have dynamics mismatches, incurring inferior performance when simply merging the data of…

Cited by 1SourcePDFScholar
2025

PCGE: Boosting 3D Visual Grounding via Progressive Comprehension and Geometric-topology Perception Enhancement

IROS 2025

The 3D visual grounding task aims to establish correspondences between the 3D physical world and textual descriptions. Despite significant progress having been made, it still suffers from some challenges that need to be solved. a) Scene-agnostic text reasoning causes misaligned target region concent

Cited by 0SourceScholar
2025

RAT: Adversarial Attacks on Deep Reinforcement Agents for Targeted Behaviors

AAAI 2025technical

Evaluating deep reinforcement learning (DRL) agents against targeted behavior attacks is critical for assessing their robustness. These attacks aim to manipulate the victim into specific behaviors that align with the attacker’s objectives, often bypassing traditional reward-based defenses. Prior met…

2025

ReviewRL: Towards Automated Scientific Review with RL

EMNLP 2025

Peer review is essential for scientific progress but faces growing challenges due to increasing submission volumes and reviewer fatigue. Existing automated review approaches struggle with factual accuracy, rating consistency, and analytical depth, often generating superficial or generic feedback lac

2025

VLP: Vision-Language Preference Learning for Embodied Manipulation

EMNLP 2025

Reward engineering is one of the key challenges in Reinforcement Learning (RL). Preference-based RL effectively addresses this issue by learning from human feedback. However, it is both time-consuming and expensive to collect human preference labels. In this paper, we propose a novel V ision- L angu

2024

PEARL: Zero-shot Cross-task Preference Alignment and Robust Reward Learning for Robotic Manipulation

ICML 2024poster

In preference-based Reinforcement Learning (RL), obtaining a large number of preference labels are both time-consuming and costly. Furthermore, the queried human preferences cannot be utilized for the new tasks. In this paper, we propose Zero-shot Cross-task Preference Alignment and Robust Reward Le…

Cited by 5SourcePDFScholar
2024

SEABO: A Simple Search-Based Method for Offline Imitation Learning

ICLR 2024poster

Offline reinforcement learning (RL) has attracted much attention due to its ability in learning from static offline datasets and eliminating the need of interacting with the environment. Nevertheless, the success of offline RL relies heavily on the offline transitions annotated with reward labels. I…

2022

Meta-Reward-Net: Implicitly Differentiable Reward Learning for Preference-based Reinforcement Learning

NeurIPS 2022accept

Setting up a well-designed reward function has been challenging for many reinforcement learning applications. Preference-based reinforcement learning (PbRL) provides a new framework that avoids reward engineering by leveraging human preferences (i.e., preferring apples over oranges) as the reward si…

Cited by 69SourcePDFScholar