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Shaohui Jiao

7 accepted papers

2026

Focusing: View-Consistent Sparse Voxels for Efficient 3D VAE

ICML 2026poster

High-fidelity 3D generation remains difficult. Although some methods have proposed converting raw meshes to SDFs, it remains a lossy process. TripoSF presented a VAE training paradigm based on a rendering loss to circumvent this lossy SDF conversion, achieving high-precision surface reconstruction. …

Cited by 0SourceScholar
2025

AR-1-to-3: Single Image to Consistent 3D Object via Next-View Prediction

ICCV 2025poster

Novel view synthesis (NVS) is a cornerstone for image-to-3d creation. However, existing works still struggle to maintain consistency between the generated views and the input views, especially when there is a significant camera pose difference, leading to poor-quality 3D geometries and textures. We…

2025

TempSamp-R1: Effective Temporal Sampling with Reinforcement Fine-Tuning for Video LLMs

NeurIPS 2025poster

This paper introduces TempSamp-R1, a new reinforcement fine-tuning framework designed to improve the effectiveness of adapting multimodal large language models (MLLMs) to video temporal grounding tasks. We reveal that existing reinforcement learning methods, such as Group Relative Policy Optimizatio…

Cited by 0SourcecodeScholar
2024

Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction

CVPR 2024poster

Implicit neural representation has paved the way for new approaches to dynamic scene reconstruction. Nonetheless cutting-edge dynamic neural rendering methods rely heavily on these implicit representations which frequently struggle to capture the intricate details of objects in the scene. Furthermor…

2024

SQLdepth: Generalizable Self-Supervised Fine-Structured Monocular Depth Estimation

AAAI 2024technical

Recently, self-supervised monocular depth estimation has gained popularity with numerous applications in autonomous driving and robotics. However, existing solutions primarily seek to estimate depth from immediate visual features, and struggle to recover fine-grained scene details. In this paper, we…

2024

Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting

NeurIPS 2024poster

The recent advancements in 3D Gaussian splatting (3D-GS) have not only facilitated real-time rendering through modern GPU rasterization pipelines but have also attained state-of-the-art rendering quality. Nevertheless, despite its exceptional rendering quality and performance on standard datasets, 3…

Cited by 45SourcePDFScholar