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Shun Iwase

7 accepted papers

2025

Steerable Scene Generation with Post Training and Inference-Time Search

CoRL 2025poster

Training robots in simulation requires diverse 3D scenes that reflect the specific challenges of downstream tasks. However, scenes that satisfy strict task requirements, such as high-clutter environments with plausible spatial arrangement, are rare and costly to curate manually. Instead, we generate…

Cited by 0SourcecodeScholar
2025

ZeroGrasp: Zero-Shot Shape Reconstruction Enabled Robotic Grasping

CVPR 2025poster

Robotic grasping is a cornerstone capability of embodied systems. Many methods directly output grasps from partial information without modeling the geometry of the scene, leading to suboptimal motion and even collisions. To address these issues, we introduce ZeroGrasp, a novel framework that simulta…

Cited by 0SourcePDFScholar
2023

RelightableHands: Efficient Neural Relighting of Articulated Hand Models

CVPR 2023poster

We present the first neural relighting approach for rendering high-fidelity personalized hands that can be animated in real-time under novel illumination. Our approach adopts a teacher-student framework, where the teacher learns appearance under a single point light from images captured in a light-s…

Cited by 17SourcePDFScholar
2021

RePOSE: Fast 6D Object Pose Refinement via Deep Texture Rendering

ICCV 2021poster

We present RePOSE, a fast iterative refinement method for 6D object pose estimation. Prior methods perform refinement by feeding zoomed-in input and rendered RGB images into a CNN and directly regressing an update of a refined pose. Their runtime is slow due to the computational cost of CNN, which i…

Cited by 100PDFcodeScholar