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Weihao Yuan

26 accepted papers

2025

AniGS: Animatable Gaussian Avatar from a Single Image with Inconsistent Gaussian Reconstruction

CVPR 2025poster

Generating animatable human avatars from a single image is essential for various digital human modeling applications. Existing 3D reconstruction methods often struggle to capture fine details in animatable models, while generative approaches for controllable animation, though avoiding explicit 3D mo…

2025

Dirichlet-Constrained Variational Codebook Learning for Temporally Coherent Video Face Restoration

ICCV 2025poster

Video face restoration faces a critical challenge in maintaining temporal consistency while recovering fine facial details from degraded inputs. This paper presents a novel approach that extends Vector-Quantized Variational Autoencoders (VQ-VAEs), pretrained on static high-quality portraits, into a…

2025

LHM: Large Animatable Human Reconstruction Model for Single Image to 3D in Seconds

ICCV 2025poster

Animatable 3D human reconstruction from a single image is a challenging problem due to the ambiguity in decoupling geometry, appearance, and deformation. Recent advances in 3D human reconstruction mainly focus on static human modeling, and the reliance of using synthetic 3D scans for training limits…

2025

LaMP: Language-Motion Pretraining for Motion Generation, Retrieval, and Captioning

ICLR 2025poster

Language plays a vital role in the realm of human motion. Existing methods have largely depended on CLIP text embeddings for motion generation, yet they fall short in effectively aligning language and motion due to CLIP’s pretraining on static image-text pairs. This work introduces LaMP, a novel Lan…

2025

Motions as Queries: One-Stage Multi-Person Holistic Human Motion Capture

CVPR 2025poster

Existing methods for capturing multi-person holistic human motions from a monocular video usually involve integrating the detector, the tracker, and the human pose & shape estimator into a cascaded system. Differently, we develop a one-stage multi-person holistic human motion capture system, which 1…

2024

An Optimization Framework to Enforce Multi-View Consistency for Texturing 3D Meshes

ECCV 2024poster

"A fundamental problem in the texturing of 3D meshes using pre-trained text-to-image models is to ensure multi-view consistency. State-of-the-art approaches typically use diffusion models to aggregate multi-view inputs, where common issues are the blurriness caused by the averaging operation in the…

2024

GIC: Gaussian-Informed Continuum for Physical Property Identification and Simulation

NeurIPS 2024oral

This paper studies the problem of estimating physical properties (system identification) through visual observations. To facilitate geometry-aware guidance in physical property estimation, we introduce a novel hybrid framework that leverages 3D Gaussian representation to not only capture explicit sh…

2024

GPLD3D: Latent Diffusion of 3D Shape Generative Models by Enforcing Geometric and Physical Priors

CVPR 2024poster

State-of-the-art man-made shape generative models usually adopt established generative models under a suitable implicit shape representation. A common theme is to perform distribution alignment which does not explicitly model important shape priors. As a result many synthetic shapes are not connecte…

Cited by 8SourcePDFScholar
2024

High-Fidelity 3D Textured Shapes Generation by Sparse Encoding and Adversarial Decoding

ECCV 2024poster

"3D vision is inherently characterized by sparse spatial structures, which propels the necessity for an efficient paradigm tailored to 3D generation. Another discrepancy is the amount of training data, which undeniably affects generalization if we only use limited 3D data. To solve these, we design…

2024

IPoD: Implicit Field Learning with Point Diffusion for Generalizable 3D Object Reconstruction from Single RGB-D Images

CVPR 2024highlight

Generalizable 3D object reconstruction from single-view RGB-D images remains a challenging task particularly with real-world data. Current state-of-the-art methods develop Transformer-based implicit field learning necessitating an intensive learning paradigm that requires dense query-supervision uni…

2024

MoGenTS: Motion Generation based on Spatial-Temporal Joint Modeling

NeurIPS 2024poster

Motion generation from discrete quantization offers many advantages over continuous regression, but at the cost of inevitable approximation errors. Previous methods usually quantize the entire body pose into one code, which not only faces the difficulty in encoding all joints within one vector but a…

Cited by 2SourcePDFScholar
2024

Open-Vocabulary Category-Level Object Pose and Size Estimation

RA-L 2024

This letter studies a new open-set problem, the open-vocabulary category-level object pose and size estimation. Given human text descriptions of arbitrary novel object categories, the robot agent seeks to predict the position, orientation, and size of the target object in the observed scene image. T

Cited by 11SourceScholar
2024

RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3D

CVPR 2024highlight

Lifting 2D diffusion for 3D generation is a challenging problem due to the lack of geometric prior and the complex entanglement of materials and lighting in natural images. Existing methods have shown promise by first creating the geometry through score-distillation sampling (SDS) applied to rendere…

2023

$\mathcal {S}{2}$Net: Accurate Panorama Depth Estimation on Spherical Surface

RA-L 2023

Monocular depth estimation is an ambiguous problem, thus global structural cues play an important role in current data-driven single-view depth estimation methods. Panorama images capture the complete spatial information of their surroundings utilizing the equirectangular projection which introduces

Cited by 10SourceScholar
2023

DENSE RGB SLAM WITH NEURAL IMPLICIT MAPS

ICLR 2023poster

There is an emerging trend of using neural implicit functions for map representation in Simultaneous Localization and Mapping (SLAM). Some pioneer works have achieved encouraging results on RGB-D SLAM. In this paper, we present a dense RGB SLAM method with neural implicit map representation. To reac…

2023

DRO: Deep Recurrent Optimizer for Video to Depth

RA-L 2023

There are increasing interests of studying the video-to-depth (V2D) problem with machine learning techniques. While earlier methods directly learn a mapping from images to depth maps and camera poses, more recent works enforce multi-view geometry constraints through optimization embedded in the lear

Cited by 21SourcecodeScholar
2022

Neural Window Fully-Connected CRFs for Monocular Depth Estimation

CVPR 2022poster

Estimating the accurate depth from a single image is challenging since it is inherently ambiguous and ill-posed. While recent works design increasingly complicated and powerful networks to directly regress the depth map, we take the path of CRFs optimization. Due to the expensive computation, CRFs a…

Cited by 424PDFScholar
2022

RCP: Recurrent Closest Point for Point Cloud

CVPR 2022oral

3D motion estimation including scene flow and point cloud registration has drawn increasing interest. Inspired by 2D flow estimation, recent methods employ deep neural networks to construct the cost volume for estimating accurate 3D flow. However, these methods are limited by the fact that it is dif…

Cited by 34PDFcodeScholar
2021

Stereo Matching by Self-supervision of Multiscopic Vision

IROS 2021poster

Self-supervised learning for depth estimation possesses several advantages over supervised learning. The benefits of no need for ground-truth depth, online fine-tuning, and better generalization with unlimited data attract researchers to seek self-supervised solutions. In this work, we propose a new…

Cited by 18SourceScholar
2020

Multi-Object Rearrangement with Monte Carlo Tree Search: A Case Study on Planar Nonprehensile Sorting

IROS 2020poster

In this work, we address a planar non-prehensile sorting task. Here, a robot needs to push many densely packed objects belonging to different classes into a configuration where these classes are clearly separated from each other. To achieve this, we propose to employ Monte Carlo tree search equipped…

Cited by 66SourceScholar
2020

Self-supervised Object Tracking with Cycle-consistent Siamese Networks

IROS 2020poster

Self-supervised learning for visual object tracking possesses valuable advantages compared to supervised learning, such as the non-necessity of laborious human annotations and online training. In this work, we exploit an end-to-end Siamese network in a cycle-consistent self-supervised framework for…

Cited by 21SourcecodeScholar
2019

Reinforcement Learning in Topology-based Representation for Human Body Movement with Whole Arm Manipulation

ICRA 2019poster

Moving a human body or a large and bulky object may require the strength of whole arm manipulation (WAM). This type of manipulation places the load on the robot's arms and relies on global properties of the interaction to succeed- rather than local contacts such as grasping or non-prehensile pushing…

Cited by 33SourceScholar
2019

Towards Learning to Detect and Predict Contact Events on Vision-based Tactile Sensors

CoRL 2019

In essence, successful grasp boils down to correct responses to multiple contact events between fingertips and objects. In most scenarios, tactile sensing is adequate to distinguish contact events. Due to the nature of high dimensionality of tactile information, classifying spatiotemporal tactile si

Cited by 0SourcePDFScholar
2018

Rearrangement with Nonprehensile Manipulation Using Deep Reinforcement Learning

ICRA 2018poster

Rearranging objects on a tabletop surface by means of nonprehensile manipulation is a task which requires skillful interaction with the physical world. Usually, this is achieved by precisely modeling physical properties of the objects, robot, and the environment for explicit planning. In contrast, a…

Cited by 87SourceScholar