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Xingting Li

4 accepted papers

2026

CEI: A Unified Interface for Cross-Embodiment Visuomotor Policy Learning in 3D Space

RA-L 2026

Robotic foundation models trained on large-scale manipulation datasets have shown promise in learning generalist policies, but they often overfit to specific viewpoints, robot arms, and especially parallel-jaw grippers due to dataset biases. To address this limitation, we propose Cross-Embodiment In

Cited by 0SourcecodeScholar
2026

EgoTactile: Learning Grasp Pressure for Everyday Objects from Egocentric Video

ICML 2026spotlight

Estimating full-hand grasp pressure from egocentric video is critical for immersive VR and robotic manipulation, yet dense tactile sensing often relies on intrusive hardware. Existing vision-based methods predominantly rely on planar surfaces or fingertip contacts, failing to generalize to complex 3…

Cited by 0SourcecodeScholar
2025

AirTouch: A Low-Cost Versatile Visuotactile Feedback System for Enhanced Robotic Teleoperation

IROS 2025

Vision-based teleoperation systems are widely used due to their cost-effectiveness and intuitive operation. However, these systems often suffer from challenges such as hand occlusions, environmental variability, and the lack of tactile feedback, limiting their precision and applicability in complex

Cited by 0SourceScholar
2025

Universal Visuo-Tactile Video Understanding for Embodied Interaction

NeurIPS 2025poster

Tactile perception is essential for embodied agents to understand the physical attributes of objects that cannot be determined through visual inspection alone. While existing methods have made progress in visual and language modalities for physical understanding, they fail to effectively incorporate…

Cited by 0SourceScholar