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Yiling Zhu

2 accepted papers

2026

Mesh-Pro: Asynchronous Advantage-guided Ranking Preference Optimization for Artist-style Quadrilateral Mesh Generation

CVPR 2026

Reinforcement learning (RL) has demonstrated remarkable success in text and image generation, yet its potential in 3D generation remains largely unexplored. Existing attempts typically rely on offline direct preference optimization (DPO) method, which suffers from low training efficiency and limited

Cited by 0SourceScholar
2026

QuadGPT: Native Quadrilateral Mesh Generation with Autoregressive Models

ICLR 2026poster

The generation of quadrilateral-dominant meshes is a cornerstone of professional 3D content creation. However, existing generative models generate quad meshes by first generating triangle meshes and then merging triangles into quadrilaterals with some specific rules, which typically produces quad m…

Cited by 0SourceScholar