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Yuanqi Li

12 accepted papers

2026

BrepGaussian: CAD reconstruction from Multi-View Images with Gaussian Splatting

CVPR 2026

The boundary representation (B-Rep) models a 3D solid as its explicit boundaries: trimmed corners, edges, and faces. Recovering B-Rep representation from unstructured data is a challenging and valuable task of computer vision and graphics. Recent advances in deep learning have greatly improved the r

Cited by 0SourceScholar
2026

InternSVG: Towards Unified SVG Tasks with Multimodal Large Language Models

ICLR 2026poster

General SVG modeling remains challenging due to fragmented datasets, limited transferability of methods across tasks, and the difficulty of handling structural complexity. In response, we leverage the strong transfer and generalization capabilities of multimodal large language models (MLLMs) to achi…

Cited by 0SourcecodeScholar
2026

LoG3D: Ultra-High-Resolution 3D Shape Modeling via Local-to-Global Partitioning

CVPR 2026

Generating high-fidelity 3D contents remains a fundamental challenge due to the complexity of representing arbitrary topologies--such as open surfaces and intricate internal structures--while preserving geometric details. Prevailing methods based on signed distance fields (SDFs) are hampered by cost

Cited by 0SourceScholar
2025

Actial: Activate Spatial Reasoning Ability of Multimodal Large Language Models

NeurIPS 2025poster

Recent advances in Multimodal Large Language Models (MLLMs) have significantly improved 2D visual understanding, prompting interest in their application to complex 3D reasoning tasks. However, it remains unclear whether these models can effectively capture the detailed spatial information required f…

Cited by 0SourceScholar
2025

EdgeMovingNet: Edge-preserving Point Cloud Reconstruction via Joint Geometry Features

CVPR 2025poster

Point cloud reconstruction is a critical process in 3D representation and reverse engineering. When it comes to CAD models, edges are significant features that play a crucial role in characterizing the geometry of 3D shapes. However, few points are exactly sampled on edges during acquisition, result…

Cited by 0SourcePDFScholar
2025

GaRe: Relightable 3D Gaussian Splatting for Outdoor Scenes from Unconstrained Photo Collections

ICCV 2025poster

We propose a 3D Gaussian splatting-based framework for outdoor relighting that leverages intrinsic image decomposition to precisely integrate sunlight, sky radiance, and indirect lighting from unconstrained photo collections. Unlike prior methods that compress the per-image global illumination into…

Cited by 0SourcePDFScholar
2025

High-quality Point Cloud Oriented Normal Estimation via Hybrid Angular and Euclidean Distance Encoding

CVPR 2025poster

The proliferation of Light Detection and Ranging (LiDAR) technology has facilitated the acquisition of three-dimensional point clouds, which are integral to applications in VR, AR, and Digital Twin. Oriented normals, critical for 3D reconstruction and scene analysis, cannot be directly extracted fro…

Cited by 0SourcePDFScholar
2025

SGCR: Spherical Gaussians for Efficient 3D Curve Reconstruction

CVPR 2025poster

Neural rendering techniques have made substantial progress in generating photo-realistic 3D scenes. The latest 3D Gaussian Splatting technique has achieved high quality novel view synthesis as well as fast rendering speed. However, 3D Gaussians lack proficiency in defining accurate 3D geometric stru…

2024

LiDAR-Net: A Real-scanned 3D Point Cloud Dataset for Indoor Scenes

CVPR 2024poster

In this paper we present LiDAR-Net a new real-scanned indoor point cloud dataset containing nearly 3.6 billion precisely point-level annotated points covering an expansive area of 30000m^2. It encompasses three prevalent daily environments including learning scenes working scenes and living scenes.…

Cited by 8SourcePDFScholar
2024

On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy

ECCV 2024poster

"3D Gaussian Splatting has garnered extensive attention and application in real-time neural rendering. Concurrently, concerns have been raised about the limitations of this technology in aspects such as point cloud storage, performance, and robustness in sparse viewpoints, leading to various improve…

Cited by 20SourcePDFScholar
2024

Prompt3D: Random Prompt Assisted Weakly-Supervised 3D Object Detection

CVPR 2024poster

The prohibitive cost of annotations for fully supervised 3D indoor object detection limits its practicality. In this work we propose Random Prompt Assisted Weakly-supervised 3D Object Detection termed as Prompt3D a weakly-supervised approach that leverages position-level labels to overcome this chal…

2024

Semantic Human Mesh Reconstruction with Textures

CVPR 2024poster

The field of 3D detailed human mesh reconstruction has made significant progress in recent years. However current methods still face challenges when used in industrial applications due to unstable results low-quality meshes and a lack of UV unwrapping and skinning weights. In this paper we present S…