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Zhehan Li

6 accepted papers

2026

Towards Bridging the Gap between Large-Scale Pretraining and Efficient Finetuning for Humanoid Control

ICLR 2026poster

Reinforcement learning (RL) is widely used for humanoid control, with on-policy methods such as Proximal Policy Optimization (PPO) enabling robust training via large-scale parallel simulation and, in some cases, zero-shot deployment to real robots. However, the low sample efficiency of on-policy alg…

Cited by 0SourcecodeScholar
2025

Mr. Virgil: Learning Multi-robot Visual-range Relative Localization

IROS 2025

Ultra-wideband (UWB)-vision fusion localization has achieved extensive applications in the domain of multiagent relative localization. The challenging matching problem between robots and visual detection renders existing methods highly dependent on identity-encoded hardware or delicate tuning algori

Cited by 0SourcecodeScholar
2024

ColAG: A Collaborative Air-Ground Framework for Perception-Limited UGVs’ Navigation

ICRA 2024poster

Perception is necessary for autonomous navigation in an unknown area crowded with obstacles. It’s challenging for a robot to navigate safely without any sensors that can sense the environment, resulting in a blind robot, and becomes more difficult when comes to a group of robots. However, it could b…

Cited by 8SourcecodeScholar
2023

CREPES: Cooperative RElative Pose Estimation System

IROS 2023poster

Mutual localization plays a crucial role in multi-robot cooperation. CREPES, a novel system that focuses on six degrees of freedom (DOF) relative pose estimation for multi-robot systems, is proposed in this paper. CREPES has a compact hardware design using active infrared (IR) LEDs, an IR fish-eye c…

Cited by 17SourceScholar
2023

CoNi-MPC: Cooperative Non-inertial Frame Based Model Predictive Control

RA-L 2023

This letter presents a novel solution for UAV control in cooperative multi-robot systems, which can be used in various scenarios such as leader-following, landing on a moving base, or specific relative motion with a target. Unlike classical methods that tackle UAV control in the world frame, we dire

Cited by 13SourcecodeScholar