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Zhengkun Rong

5 accepted papers

2025

DreamActor-M1: Holistic, Expressive and Robust Human Image Animation with Hybrid Guidance

ICCV 2025poster

While recent image-based human animation methods achieve realistic body and facial motion synthesis, critical gaps remain in fine-grained holistic controllability, multi-scale adaptability, and long-term temporal coherence, which leads to their lower expressiveness and robustness. We propose a diffu…

Cited by 0SourcePDFScholar
2025

INFP: Audio-Driven Interactive Head Generation in Dyadic Conversations

CVPR 2025poster

Imagine having a conversation with a socially intelligent agent. It can attentively listen to your words and offer visual and linguistic feedback promptly. This seamless interaction allows for multiple rounds of conversation to flow smoothly and naturally. In pursuit of actualizing it, we propose IN…

Cited by 4SourcePDFScholar
2025

MobilePortrait: Real-Time One-Shot Neural Head Avatars on Mobile Devices

CVPR 2025poster

Existing neural head avatars methods have achieved significant progress in the image quality and motion range of portrait animation. However, these methods prioritize effectiveness over computational overhead. This paper presents MobilePortrait, a lightweight one-shot neural head avatars method that…

Cited by 8SourcePDFScholar
2020

A2dele: Adaptive and Attentive Depth Distiller for Efficient RGB-D Salient Object Detection

CVPR 2020poster

Existing state-of-the-art RGB-D salient object detection methods explore RGB-D data relying on a two-stream architecture, in which an independent subnetwork is required to process depth data. This inevitably incurs extra computational costs and memory consumption, and using depth data during testing…

Cited by 281PDFcodeScholar
2020

Select, Supplement and Focus for RGB-D Saliency Detection

CVPR 2020poster

Depth data containing a preponderance of discriminative power in location have been proven beneficial for accurate saliency prediction. However, RGB-D saliency detection methods are also negatively influenced by randomly distributed erroneous or missing regions on the depth map or along the object b…

Cited by 266PDFcodeScholar