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Zihan Ding

19 accepted papers

2025

ClutterDexGrasp: A Sim-to-Real System for General Dexterous Grasping in Cluttered Scenes

CoRL 2025oral

Dexterous grasping in cluttered scenes presents significant challenges due to diverse object geometries, occlusions, and potential collisions. Existing methods primarily focus on single-object grasping or grasp-pose prediction without interaction, which are insufficient for complex, cluttered scenes…

Cited by 0SourceScholar
2025

DOLLAR: Few-Step Video Generation via Distillation and Latent Reward Optimization

ICCV 2025poster

Diffusion probabilistic models have shown significant progress in video generation; however, their computational efficiency is limited by the large number of sampling steps required. Reducing sampling steps often compromises video quality or generation diversity. In this work, we introduce a distill…

Cited by 0SourcePDFScholar
2025

Point Cluster: A Compact Message Unit for Communication-Efficient Collaborative Perception

ICLR 2025poster

The objective of the collaborative perception task is to enhance the individual agent's perception capability through message communication among neighboring agents. A central challenge lies in optimizing the inherent trade-off between perception ability and communication cost. To tackle this bottle…

Cited by 0SourcePDFScholar
2025

Variable-Friction In-Hand Manipulation for Arbitrary Objects via Diffusion-Based Imitation Learning

ICRA 2025

Dexterous in-hand manipulation (IHM) for arbitrary objects is challenging due to the rich and subtle contact process. Variable-friction manipulation is an alternative approach to dexterity, previously demonstrating robust and versatile 2D IHM capabilities with only two single-joint fingers. However,

Cited by 2SourceScholar
2024

FightLadder: A Benchmark for Competitive Multi-Agent Reinforcement Learning

ICML 2024poster

Recent advances in reinforcement learning (RL) heavily rely on a variety of well-designed benchmarks, which provide environmental platforms and consistent criteria to evaluate existing and novel algorithms. Specifically, in multi-agent RL (MARL), a plethora of benchmarks based on cooperative games h…

Cited by 3SourcePDFScholar
2023

Enriching Phrases with Coupled Pixel and Object Contexts for Panoptic Narrative Grounding

IJCAI 2023poster

Panoptic narrative grounding (PNG) aims to segment things and stuff objects in an image described by noun phrases of a narrative caption. As a multimodal task, an essential aspect of PNG is the visual-linguistic interaction between image and caption. The previous two-stage method aggregates visual c…

Cited by 5SourcePDFScholar
2023

Object-Aware Distillation Pyramid for Open-Vocabulary Object Detection

CVPR 2023poster

Open-vocabulary object detection aims to provide object detectors trained on a fixed set of object categories with the generalizability to detect objects described by arbitrary text queries. Previous methods adopt knowledge distillation to extract knowledge from Pretrained Vision-and-Language Models…

2023

Representation Learning for Low-rank General-sum Markov Games

ICLR 2023poster

We study multi-agent general-sum Markov games with nonlinear function approximation. We focus on low-rank Markov games whose transition matrix admits a hidden low-rank structure on top of an unknown non-linear representation. The goal is to design an algorithm that (1) finds an $\varepsilon$-equilib…

Cited by 3SourcePDFScholar
2022

Language-Bridged Spatial-Temporal Interaction for Referring Video Object Segmentation

CVPR 2022poster

Referring video object segmentation aims to predict foreground labels for objects referred by natural language expressions in videos. Previous methods either depend on 3D ConvNets or incorporate additional 2D ConvNets as encoders to extract mixed spatial-temporal features. However, these methods suf…

Cited by 74PDFcodeScholar
2022

Learning Distributed and Fair Policies for Network Load Balancing as Markov Potential Game

NeurIPS 2022accept

This paper investigates the network load balancing problem in data centers (DCs) where multiple load balancers (LBs) are deployed, using the multi-agent reinforcement learning (MARL) framework. The challenges of this problem consist of the heterogeneous processing architecture and dynamic environmen…

2021

Collaborative Spatial-Temporal Modeling for Language-Queried Video Actor Segmentation

CVPR 2021poster

Language-queried video actor segmentation aims to predict the pixel-level mask of the actor which performs the actions described by a natural language query in the target frames. Existing methods adopt 3D CNNs over the video clip as a general encoder to extract a mixed spatio-temporal feature for th…

Cited by 58PDFScholar
2021

DMotion: Robotic Visuomotor Control with Unsupervised Forward Model Learned from Videos

IROS 2021poster

Learning an accurate model of the environment is essential for model-based control tasks. Existing methods in robotic visuomotor control usually learn from data with heavily labelled actions, object entities or locations, which can be demanding in many cases. To cope with this limitation, we propose…

Cited by 2SourcecodeScholar
2021

DROID: Minimizing the Reality Gap Using Single-Shot Human Demonstration

RA-L 2021

Reinforcement learning (RL) has demonstrated great success in the past several years. However, most of the scenarios focus on simulated environments. One of the main challenges of transferring the policy learned in a simulated environment to real world, is the discrepancy between the dynamics of the

Cited by 36SourceScholar
2021

Sim-to-Real Transfer for Robotic Manipulation with Tactile Sensory

IROS 2021poster

Reinforcement Learning (RL) methods have been widely applied for robotic manipulations via sim-to-real transfer, typically with proprioceptive and visual information. However, the incorporation of tactile sensing into RL for contact-rich tasks lacks investigation. In this paper, we model a tactile s…

Cited by 28SourcecodeScholar
2020

Crossing the Gap: A Deep Dive into Zero-Shot Sim-to-Real Transfer for Dynamics

IROS 2020poster

Zero-shot sim-to-real transfer of tasks with complex dynamics is a highly challenging and unsolved problem. A number of solutions have been proposed in recent years, but we have found that many works do not present a thorough evaluation in the real world, or underplay the significant engineering eff…

Cited by 49SourceScholar