ICML 2025spotlight0 citations

MCU: An Evaluation Framework for Open-Ended Game Agents

Xinyue Zheng, Haowei Lin, Kaichen He, Zihao Wang, QIANG FU, Haobo Fu, Zilong Zheng, Yitao Liang

Abstract

Developing AI agents capable of interacting with open-world environments to solve diverse tasks is a compelling challenge. However, evaluating such open-ended agents remains difficult, with current benchmarks facing scalability limitations. To address this, we introduce \textit{Minecraft Universe} (MCU), a comprehensive evaluation framework set within the open-world video game Minecraft. MCU incorporates three key components: (1) an expanding collection of 3,452 composable atomic tasks that encompasses 11 major categories and 41 subcategories of challenges; (2) a task composition mechanism capable of generating infinite diverse tasks with varying difficulty; and (3) a general evaluation framework that achieves 91.5\% alignment with human ratings for open-ended task assessment. Empirical results reveal that even state-of-the-art foundation agents struggle with the increasing diversity and complexity of tasks. These findings highlight the necessity of MCU as a robust benchmark to drive progress in AI agent development within open-ended environments. Our evaluation code and scripts are available at https://github.com/CraftJarvis/MCU.

benchmarkautomatic evaluationagent
BibTeX
@inproceedings{
zheng2025mcu,
title={{MCU}: An Evaluation Framework for Open-Ended Game Agents},
author={Xinyue Zheng and Haowei Lin and Kaichen He and Zihao Wang and QIANG FU and Haobo Fu and Zilong Zheng and Yitao Liang},
booktitle={Forty-second International Conference on Machine Learning},
year={2025},
url={https://openreview.net/forum?id=hrdLhNDAzp}
}
MCU: An Evaluation Framework for Open-Ended Game Agents · ICML 2025