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Alexander H. Miller

5 accepted papers

2025

AI Research Agents for Machine Learning: Search, Exploration, and Generalization in MLE-bench

NeurIPS 2025spotlight

AI research agents are demonstrating great potential to accelerate scientific progress by automating the design, implementation, and training of machine learning models. We focus on methods for improving agents' performance on MLE-bench, a challenging benchmark where agents compete in Kaggle competi…

Cited by 0SourcecodeScholar
2025

The Automated LLM Speedrunning Benchmark: Reproducing NanoGPT Improvements

NeurIPS 2025poster

Rapidly improving large language models (LLMs) have the potential to assist in scientific progress. One critical skill in this endeavor is the ability to faithfully reproduce existing work. To evaluate the capability of AI agents to reproduce complex code in an active research area, we introduce the…

Cited by 0SourcecodeScholar
2023

Mastering the Game of No-Press Diplomacy via Human-Regularized Reinforcement Learning and Planning

ICLR 2023top-5%

No-press Diplomacy is a complex strategy game involving both cooperation and competition that has served as a benchmark for multi-agent AI research. While self-play reinforcement learning has resulted in numerous successes in purely adversarial games like chess, Go, and poker, self-play alone is ins…

Cited by 55SourcePDFScholar
2017

Dialogue Learning With Human-in-the-Loop

ICLR 2017poster

An important aspect of developing conversational agents is to give a bot the ability to improve through communicating with humans and to learn from the mistakes that it makes. Most research has focused on learning from fixed training sets of labeled data rather than interacting with a dialogue part…

Cited by 173SourcecodeScholar
2017

Learning through Dialogue Interactions by Asking Questions

ICLR 2017poster

A good dialogue agent should have the ability to interact with users by both responding to questions and by asking questions, and importantly to learn from both types of interactions. In this work, we explore this direction by designing a simulator and a set of synthetic tasks in the movie domain th…

Cited by 813SourcecodeScholar