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Jason Weston

29 accepted papers

2024

Branch-Solve-Merge Improves Large Language Model Evaluation and Generation

NAACL 2024long

Large Language Models (LLMs) are frequently used for multi-faceted language generation and evaluation tasks that involve satisfying intricate user constraints or taking into account multiple aspects and criteria. However, their performance can fall short, due to the model’s lack of coherence and ina…

2024

Chain-of-Verification Reduces Hallucination in Large Language Models

ACL 2024findings

Generation of plausible yet incorrect factual information, termed hallucination, is an unsolved issue in large language models. We study the ability of language models to deliberate on the responses they give in order to correct their mistakes. We develop the Chain-of-Verification (CoVe) method wher…

Cited by 390SourcePDFScholar
2024

The ART of LLM Refinement: Ask, Refine, and Trust

NAACL 2024long

Large Language Models (LLMs) have demonstrated remarkable generative abilities, but can they judge the quality of their own generations and self-improve?A popular concept, referred to as *self-refinement*, postulates that LLMs can detect and correct the errors in their generations when asked to do s…

2024

When Life Gives You Lemons, Make Cherryade: Converting Feedback from Bad Responses into Good Labels

NAACL 2024long

Deployed dialogue agents have the potential to integrate human feedback to continuously improve themselves. However, humans may not always provide explicit signals when the chatbot makes mistakes during interactions. In this work, we propose Juicer, a framework to make use of both binary and free-fo…

Cited by 19SourcePDFScholar
2023

Learning New Skills after Deployment: Improving open-domain internet-driven dialogue with human feedback

ACL 2023long

Frozen models trained to mimic static datasets can never improve their performance. Models that can employ internet-retrieval for up-to-date information and obtain feedback from humans during deployment provide the promise of both adapting to new information, and improving their performance. In this…

Cited by 41SourcePDFScholar
2023

The CRINGE Loss: Learning what language not to model

ACL 2023long

Standard language model training employs gold human documents or human-human interaction data, and treats all training data as positive examples. Growing evidence shows that even with very large amounts of positive training data, issues remain that can be alleviated with relatively small amounts of…

Cited by 35SourcePDFScholar
2022

Am I Me or You? State-of-the-Art Dialogue Models Cannot Maintain an Identity

NAACL 2022findings

State-of-the-art dialogue models still often stumble with regards to factual accuracy and self-contradiction. Anecdotally, they have been observed to fail to maintain character identity throughout discourse; and more specifically, may take on the role of their interlocutor. In this work we formalize…

Cited by 29SourcePDFScholar
2022

Language Models that Seek for Knowledge: Modular Search & Generation for Dialogue and Prompt Completion

EMNLP 2022finding

Language models (LMs) have recently been shown to generate more factual responses by employing modularity (Zhou et al., 2022) in combination with retrieval (Adolphs et al., 2021). We extend the recent approach of Adolphs et al. (2021) to include internet search as a module. Our SeeKeR (Search engine…

Cited by 124SourcePDFScholar
2022

Reason first, then respond: Modular Generation for Knowledge-infused Dialogue

EMNLP 2022finding

Large language models can produce fluent dialogue but often hallucinate factual inaccuracies. While retrieval-augmented models help alleviate this issue, they still face a difficult challenge of both reasoning to provide correct knowledge and generating conversation simultaneously. In this work, we…

Cited by 48SourcePDFScholar
2021

Bot-Adversarial Dialogue for Safe Conversational Agents

NAACL 2021long

Conversational agents trained on large unlabeled corpora of human interactions will learn patterns and mimic behaviors therein, which include offensive or otherwise toxic behavior. We introduce a new human-and-model-in-the-loop framework for evaluating the toxicity of such models, and compare a vari…

2021

How to Motivate Your Dragon: Teaching Goal-Driven Agents to Speak and Act in Fantasy Worlds

NAACL 2021long

We seek to create agents that both act and communicate with other agents in pursuit of a goal. Towards this end, we extend LIGHT (Urbanek et al. 2019)—a large-scale crowd-sourced fantasy text-game—with a dataset of quests. These contain natural language motivations paired with in-game goals and huma…

Cited by 59SourcePDFScholar
2021

I like fish, especially dolphins: Addressing Contradictions in Dialogue Modeling

ACL 2021long

To quantify how well natural language understanding models can capture consistency in a general conversation, we introduce the DialoguE COntradiction DEtection task (DECODE) and a new conversational dataset containing both human-human and human-bot contradictory dialogues. We show that: (i) our newl…

Cited by 92SourcePDFScholar
2021

Not All Memories are Created Equal: Learning to Forget by Expiring

ICML 2021oral

Attention mechanisms have shown promising results in sequence modeling tasks that require long-term memory. Recent work investigated mechanisms to reduce the computational cost of preserving and storing memories. However, not all content in the past is equally important to remember. We propose Expir…

2021

Retrieval Augmentation Reduces Hallucination in Conversation

EMNLP 2021finding

Despite showing increasingly human-like conversational abilities, state-of-the-art dialogue models often suffer from factual incorrectness and hallucination of knowledge (Roller et al., 2020). In this work we explore the use of neural-retrieval-in-the-loop architectures - recently shown to be effect…

2020

Neural Text Generation With Unlikelihood Training

ICLR 2020poster

Neural text generation is a key tool in natural language applications, but it is well known there are major problems at its core. In particular, standard likelihood training and decoding leads to dull and repetitive outputs. While some post-hoc fixes have been proposed, in particular top-k and nucle…

Cited by 622SourcecodeScholar
2020

Poly-encoders: Architectures and Pre-training Strategies for Fast and Accurate Multi-sentence Scoring

ICLR 2020poster

The use of deep pre-trained transformers has led to remarkable progress in a number of applications (Devlin et al., 2018). For tasks that make pairwise comparisons between sequences, matching a given input with a corresponding label, two approaches are common: Cross-encoders performing full self-att…

Cited by 600SourceScholar
2019

Wizard of Wikipedia: Knowledge-Powered Conversational Agents

ICLR 2019poster

In open-domain dialogue intelligent agents should exhibit the use of knowledge, however there are few convincing demonstrations of this to date. The most popular sequence to sequence models typically “generate and hope” generic utterances that can be memorized in the weights of the model when mappin…

Cited by 1074SourcePDFScholar
2018

Mastering the Dungeon: Grounded Language Learning by Mechanical Turker Descent

ICLR 2018poster

Contrary to most natural language processing research, which makes use of static datasets, humans learn language interactively, grounded in an environment. In this work we propose an interactive learning procedure called Mechanical Turker Descent (MTD) that trains agents to execute natural language…

Cited by 32SourcePDFScholar
2017

Dialogue Learning With Human-in-the-Loop

ICLR 2017poster

An important aspect of developing conversational agents is to give a bot the ability to improve through communicating with humans and to learn from the mistakes that it makes. Most research has focused on learning from fixed training sets of labeled data rather than interacting with a dialogue part…

Cited by 173SourcecodeScholar
2017

Learning through Dialogue Interactions by Asking Questions

ICLR 2017poster

A good dialogue agent should have the ability to interact with users by both responding to questions and by asking questions, and importantly to learn from both types of interactions. In this work, we explore this direction by designing a simulator and a set of synthetic tasks in the movie domain th…

Cited by 813SourcecodeScholar
2017

Tracking the World State with Recurrent Entity Networks

ICLR 2017poster

We introduce a new model, the Recurrent Entity Network (EntNet). It is equipped with a dynamic long-term memory which allows it to maintain and update a rep- resentation of the state of the world as it receives new data. For language under- standing tasks, it can reason on-the-fly as it reads text,…

Cited by 298SourcecodeScholar