← Search

Argyris Oikonomou

5 accepted papers

2026

COMAL: A Convergent Meta-Algorithm for Aligning LLMs with General Preferences

ICLR 2026poster

Many alignment methods, including reinforcement learning from human feedback (RLHF), rely on the Bradley-Terry reward assumption, which is not always sufficient to capture the full range and complexity of general human preferences. We explore RLHF under a general preference framework by modeling the…

Cited by 0SourcecodeScholar
2024

Accelerated Algorithms for Constrained Nonconvex-Nonconcave Min-Max Optimization and Comonotone Inclusion

ICML 2024poster

We study constrained comonotone min-max optimization, a structured class of nonconvex-nonconcave min-max optimization problems, and their generalization to comonotone inclusion. In our first contribution, we extend the *Extra Anchored Gradient (EAG)* algorithm, originally proposed by Yoon and Ryu (2…

Cited by 7SourcePDFScholar
2024

Injecting Undetectable Backdoors in Obfuscated Neural Networks and Language Models

NeurIPS 2024poster

As ML models become increasingly complex and integral to high-stakes domains such as finance and healthcare, they also become more susceptible to sophisticated adversarial attacks. We investigate the threat posed by undetectable backdoors, as defined in Goldwasser et al. [2022], in models developed…

Cited by 1SourcePDFScholar
2024

Provable Partially Observable Reinforcement Learning with Privileged Information

NeurIPS 2024poster

Partial observability of the underlying states generally presents significant challenges for reinforcement learning (RL). In practice, certain *privileged information* , e.g., the access to states from simulators, has been exploited in training and achieved prominent empirical successes. To better u…

Cited by 2SourcePDFScholar
2022

Finite-Time Last-Iterate Convergence for Learning in Multi-Player Games

NeurIPS 2022accept

We study the question of last-iterate convergence rate of the extragradient algorithm by Korpelevich [1976] and the optimistic gradient algorithm by Popov [1980] in multi-player games. We show that both algorithms with constant step-size have last-iterate convergence rate of $O(\frac{1}{\sqrt{T}})$…

Cited by 60SourcePDFScholar