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Bill Freeman

14 accepted papers

2024

Alchemist: Parametric Control of Material Properties with Diffusion Models

CVPR 2024poster

We propose a method to control material attributes of objects like roughness metallic albedo and transparency in real images. Our method capitalizes on the generative prior of text-to-image models known for photorealism employing a scalar value and instructions to alter low-level material properties…

Cited by 20SourcePDFScholar
2020

Multi-Plane Program Induction with 3D Box Priors

NeurIPS 2020poster

We consider two important aspects in understanding and editing images: modeling regular, program-like texture or patterns in 2D planes, and 3D posing of these planes in the scene. Unlike prior work on image-based program synthesis, which assumes the image contains a single visible 2D plane, we prese…

Cited by 15SourcePDFScholar
2019

Computational Mirrors: Blind Inverse Light Transport by Deep Matrix Factorization

NeurIPS 2019poster

We recover a video of the motion taking place in a hidden scene by observing changes in indirect illumination in a nearby uncalibrated visible region. We solve this problem by factoring the observed video into a matrix product between the unknown hidden scene video and an unknown light transport mat…

Cited by 56SourcePDFScholar
2018

3D-Aware Scene Manipulation via Inverse Graphics

NeurIPS 2018poster

We aim to obtain an interpretable, expressive, and disentangled scene representation that contains comprehensive structural and textural information for each object. Previous scene representations learned by neural networks are often uninterpretable, limited to a single object, or lacking 3D knowled…

2018

Co-regularized Alignment for Unsupervised Domain Adaptation

NeurIPS 2018poster

Deep neural networks, trained with large amount of labeled data, can fail to generalize well when tested with examples from a target domain whose distribution differs from the training data distribution, referred as the source domain. It can be expensive or even infeasible to obtain required amount…

2018

Learning to Exploit Stability for 3D Scene Parsing

NeurIPS 2018poster

Human scene understanding uses a variety of visual and non-visual cues to perform inference on object types, poses, and relations. Physics is a rich and universal cue which we exploit to enhance scene understanding. We integrate the physical cue of stability into the learning process using a REINFOR…

Cited by 49SourcePDFScholar
2018

Learning to Reconstruct Shapes from Unseen Classes

NeurIPS 2018oral

From a single image, humans are able to perceive the full 3D shape of an object by exploiting learned shape priors from everyday life. Contemporary single-image 3D reconstruction algorithms aim to solve this task in a similar fashion, but often end up with priors that are highly biased by training c…

Cited by 184SourcePDFScholar
2018

Visual Object Networks: Image Generation with Disentangled 3D Representations

NeurIPS 2018poster

Recent progress in deep generative models has led to tremendous breakthroughs in image generation. While being able to synthesize photorealistic images, existing models lack an understanding of our underlying 3D world. Different from previous works built on 2D datasets and models, we present a new g…

2017

Learning to See Physics via Visual De-animation

NeurIPS 2017poster

We introduce a paradigm for understanding physical scenes without human annotations. At the core of our system is a physical world representation that is first recovered by a perception module and then utilized by physics and graphics engines. During training, the perception module and the generativ…

Cited by 238SourcePDFScholar
2017

MarrNet: 3D Shape Reconstruction via 2.5D Sketches

NeurIPS 2017poster

3D object reconstruction from a single image is a highly under-determined problem, requiring strong prior knowledge of plausible 3D shapes. This introduces challenge for learning-based approaches, as 3D object annotations in real images are scarce. Previous work chose to train on synthetic data with…

Cited by 536SourcePDFScholar
2017

Shape and Material from Sound

NeurIPS 2017spotlight

Hearing an object falling onto the ground, humans can recover rich information including its rough shape, material, and falling height. In this paper, we build machines to approximate such competency. We first mimic human knowledge of the physical world by building an efficient, physics-based simula…

Cited by 36SourcePDFScholar
2016

Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling

NeurIPS 2016poster

We study the problem of 3D object generation. We propose a novel framework, namely 3D Generative Adversarial Network (3D-GAN), which generates 3D objects from a probabilistic space by leveraging recent advances in volumetric convolutional networks and generative adversarial nets. The benefits of our…

Cited by 2495SourcePDFScholar
2016

Visual Dynamics: Probabilistic Future Frame Synthesis via Cross Convolutional Networks

NeurIPS 2016oral

We study the problem of synthesizing a number of likely future frames from a single input image. In contrast to traditional methods, which have tackled this problem in a deterministic or non-parametric way, we propose a novel approach which models future frames in a probabilistic manner. Our propose…

Cited by 521SourcePDFScholar
2015

Galileo: Perceiving Physical Object Properties by Integrating a Physics Engine with Deep Learning

NeurIPS 2015poster

Humans demonstrate remarkable abilities to predict physical events in dynamic scenes, and to infer the physical properties of objects from static images. We propose a generative model for solving these problems of physical scene understanding from real-world videos and images. At the core of our gen…

Cited by 455SourcePDFScholar