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Chin-Yang Lin

4 accepted papers

2025

AuraFusion360: Augmented Unseen Region Alignment for Reference-based 360deg Unbounded Scene Inpainting

CVPR 2025poster

Three-dimensional scene inpainting is crucial for applications from virtual reality to architectural visualization, yet existing methods struggle with view consistency and geometric accuracy in 360deg unbounded scenes. We present AuraFusion360, a novel reference-based method that enables high-qualit…

Cited by 0SourcePDFScholar
2025

FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priors

CVPR 2025poster

Neural Radiance Fields (NeRF) face significant challenges in extreme few-shot scenarios, primarily due to overfitting and long training times. Existing methods, such as FreeNeRF and SparseNeRF, use frequency regularization or pre-trained priors but struggle with complex scheduling and bias. We intro…

Cited by 0SourcePDFScholar
2025

LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videos

ICCV 2025poster

LongSplat addresses critical challenges in novel view synthesis (NVS) from casually captured long videos characterized by irregular camera motion, unknown camera poses, and expansive scenes. Current methods often suffer from pose drift, inaccurate geometry initialization, and severe memory limitatio…

2025

See, Point, Fly: A Learning-Free VLM Framework for Universal Unmanned Aerial Navigation

CoRL 2025poster

We present See, Point, Fly (SPF), a training-free aerial vision-and-language navigation (AVLN) framework built atop vision-language models (VLMs). SPF is capable of navigating to any goal based on any type of free-form instructions in any kind of environment. In contrast to existing VLM-based approa…

Cited by 0SourceScholar